Jump to content

Nick Carter

Members
  • Posts

    60
  • Joined

  • Last visited

Posts posted by Nick Carter

  1. If you use a point target, they will reliably attack that point (in fact, with unrealistic accuracy) as long as the point is not obscured (e.g. point targets in trees or under smoke can be problematic). I would reserve air support area targets for areas far behind the front line where you suspect there may be vehicles moving in the open.

    Interesting. This makes air support not so useful in the Nijmegen campaign (so far) as it's rare for the lone CAS/artillery spotter (the one they tell you not to lose under any circumstances) to have eyeballs on any specific targets, and so far most of the targets are under heavy forest, although often right on the edge of it.

  2. I tried searching for "air support" and CAS but didn't find any threads referencing what I'm seeing, any pointers would be welcome.

    I'm playing the Nijmegen campaign and I'm finding two behaviours in CAS that are unhelpful.

    1) I'll wait the 9-12 minutes for CAS to show up, having targeted a large area. They will fly in, "attack", "come around" and leave without actually firing at anything. I assume this is because they didn't see any targets.

    2) More humourously because of #1, often air support will attack my men or vehicles, even under cover, well behind (in other words where the CAS spotter should have informed them of where my advance is and is heading) the target area. This has even happened when the target area is a couple of action spots in diameter on a spotted target, and my men were 50-80 action spots away, with large copses or other terrain features between them and the enemy. The last couple of missions I ended up not using much air support at all because of my fearing CAS more than the enemy.

    I don't seem to recall air support being such a gamble in the past with CMBN. So what am I doing wrong - how are people using their air support in the campaign?

  3. Yup, same thing here, all trucks to safety and minimal casualties. I'm guessing the victory conditions are screwed up or the briefing isn't accurate or both. I noticed a lot of Muj. exiting off the side of the map, so possibly you're supposed to interdict them as well. Hopefully the campaign will be reviewed for the next patch. It's like that mission in the Marine campaign where the Syrians were given a humunguous amount of points, and you couldn't win no matter what.

    Another baffling result, all trucks made it safely to the exit zone.

    http://img684.imageshack.us/img684/5456/cmaaar.jpg

  4. This scenario killed me. I finally won after the 4th try. It was awesome.

    Spoiler****

    I did find that it was very hard to hit anyone on the rooftops, more a game problem than a scenario problem. Also as usual pathfinding resulted in a number of cancelled moves as Strykers tried to go the long way round.

    The first few times I was hesitant to use the artillery in the Mosque area as I thought I was meant to 100% preserve it, finally on the 4th go I was so mad that I did target using AP and that really kept the enemy's head down.

    Organizing the squads after dismounting is a pain, but probably realistic.

    It would be easier of air support and arty came online a big sooner in the scenario, but without support those first 15 minutes are really fun and hairy. The lack of Javelins also keeps it from being a typical building smasher (I didn't even fire any during the 4th go)

    Again, most enjoyable.

  5. Ok, I know there are much more important things to do with the next 4 patches, but I thought I'd throw this out.

    As you get more and more scenarios saved on your hard drive over the years, it becomes very difficult (for me) to remember which ones I've played before. It would be really great to have some sort of way of marking scenarios that have been played to completion.

    I told you it was insignificant.

  6. Originally posted by KwazyDog:

    Yup as mentioned we are using 3D Max 8 currently for out modelling and character animation (it has Character Studio built in now). We use Photoshop for the texture creation, plus I have a few other bits and pieces I use from time to time. [/QB]

    Well they are great models - I only wish I could do some modelling for the game - if you guys need a canteen cap or something else inconsequential modelled as an stl,iges,etc let me know...

    But for those that don't know how much work is in each of these objects, I can only guess that you must have days if not weeks in each one...

    And that Styker...wow. How many polygons?

  7. My great uncle, John Franklin Carter, was the head of one of Roosevelt's "spy" rings, gathering information through his journalistic and social circles, as well as gathering info from Germans in the US. I was pleased to see quite a bit about him in "Roosevelts Secret War" by Persico. My elderly cousins Mark and Vera were, according to family rumor, in the OSS as well, but no stories from them were ever passed down. Everyone else was either too old or young to take part.

    Of course there were all the people in my wife''s family who vanished in the holocaust, or fighting as partisans in Russia.

    Never Again!

  8. My great uncle, John Franklin Carter, was the head of one of Roosevelt's "spy" rings, gathering information through his journalistic and social circles, as well as gathering info from Germans in the US. I was pleased to see quite a bit about him in "Roosevelts Secret War" by Persico. My elderly cousins Mark and Vera were, according to family rumor, in the OSS as well, but no stories from them were ever passed down. Everyone else was either too old or young to take part.

    Of course there were all the people in my wife''s family who vanished in the holocaust, or fighting as partisans in Russia.

    Never Again!

  9. My great uncle, John Franklin Carter, was the head of one of Roosevelt's "spy" rings, gathering information through his journalistic and social circles, as well as gathering info from Germans in the US. I was pleased to see quite a bit about him in "Roosevelts Secret War" by Persico. My elderly cousins Mark and Vera were, according to family rumor, in the OSS as well, but no stories from them were ever passed down. Everyone else was either too old or young to take part.

    Of course there were all the people in my wife''s family who vanished in the holocaust, or fighting as partisans in Russia.

    Never Again!

  10. All my units had ammo, the least was 3, with most units having between 15-30 units of ammo left. Only one unit was panicked. The scenario is "Regiments Die Ten Times" and is a German attack.

    As for hitting the cease fire button by accident, I don't think I did as the little confirmation screen comes up. I did reload the ending turn and try selecting a ceasefire and pressing "no" to confirm, which maybe cancels it if I did by accident(? does it?) but the game still ended.

  11. I was playing GD420220, a Michael Dorosh scenario (excellent), and on turn 28 against the AI I suddenly I got a "Both sides have agreed upon a cease fire". I had a morale of 76% and the AI 56%, and I had plenty of ammo left and was on my way to taking the VL's. Pretty annoying given how much manouvering I did to get into a good assault position. This is with version 1.03.

    Any good reason why this would happen?

  12. As tacitus says below, it would be nice to have the .exe part of the patch separate for downloading from the .bmp files etc. 35 megs is a large download and I really would prefer to have it broken up as well.

    Tacitus

    Junior Member

    Member # 9805

    posted October 17, 2002 03:26 PM

    --------------------------------------------------------------------------------

    Please may the (great} patch be made available in portions of 10 Meg max. I suspect that a lot of peoples Internet setups and speeds of downloads prevent downloads much greater than 10 Megs.

    I posted this request soon after the games release and one of the (favourable) replies said "What that size?!!That`s frigging huge!!!Can`t imagine anything that size."

    SO PLEASE CAN WE HAVE IT IN BITESIZE CHUNKS.

×
×
  • Create New...