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Major Belles

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Posts posted by Major Belles

  1. I would like to design some new scenarios for CMAK, and yet am not sure where to start. If anyone could link me to a previous thread or give me some general guidelines I would greatly appreciate it. You know; what is a good ratio of points for attacker vs defender, any map guidelines, what kind of troops to use, etc. Thanks in advance!

  2. Sorry... posted this in the wrong forum - technical help. Anyway... whatdaya think?

    I'm attacking a pillbox in Valley of Trouble 2, and I've got a Sherman 105, one or two regular Shermans, and a Jumbo, all targeting it. The Pillbox didn't get many shots off, because it kept switching between targets. It'd be about to shoot at one, and then all of a sudden it'd target another one. Might want to fix this for CM2.

    The Major

  3. I'm attacking a pillbox in Valley of Trouble 2, and I've got a Sherman 105, one or two regular Shermans, and a Jumbo, all targeting it. The Pillbox didn't get many shots off, because it kept switching between targets. It'd be about to shoot at one, and then all of a sudden it'd target another one. :confused: Might want to fix this for CM2.

    The Major

  4. Favorite view levels: I always keep my camera on 4; gives a nice 3D feel for the battlefield. 1 I also use alot to find out exactly what's going on. 5 plots good moves on slopes and also gives you a better feel for things distance-wise. Lastly, 8 is great for finding what enemy units have appeared in the last turn (i.e. go to 8 and then change unit sizes to +4).

    The Major

  5. I just (finally) got CM, and installed it. My screen is 1024/768, but that size wasn't available on CM. I went to 800 by 600, which worked fine until I started a battle, when almost the whole screen was white except for the words, and the unit bases, which were red. Right now I'm working with the last option (I think it's 640/480), but then I can't read the unit information, and the graphics are somewhat grainy. I'd like to be able to use the 800/600; what's the matter? :(

  6. I'm sure, all you CM fans, that as you log on to check out the CM forum you cast a passing glance at the BTS Tactical Air Combat games area and wonder what it's all about. Well, here's your chance to find out. At the site listed below are the COMPLETE, ABSOLUTELY NOT A DEMO, FULL (and completely free) versions of the BTS games Achtung Spitfire! (ASP), Over the Reich (OTR), and Flight Commander 2 (FC2) available for download. ASP simulates the European air war from 1939 - 42; covering the invasion of France, the Battle of Britain, and the post Battle of Britain Lull. It's sister game OTR (the older of the 2 games; using exactly the same system and graphics) covers the air war from 1942 - 45, and includes some experimental German airplanes that never flew to boot. FC2 isn't quite as nice (my personal opinion), but is still ALOT of fun; and covers air combat in the Jet Age from 1946 onward. All these games are not flight simulators, but rather look at air combat from the level of multiple planes. They do not just include the major participants, but have every airplane you've heard of (and alot you haven't.) That's all the pep talk ;) ; the site is listed below.

    It's free, so check it out; in alot of respects it's not as detailed or as addictive as CM, but it has the quality to be able to be played in a few minutes to a few hours, depending on the length of the scenario you choose. Thanks for the great games, BTS!

    The Major

    [ 06-06-2001: Message edited by: Madmatt ]

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