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sage2

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Posts posted by sage2

  1. Thanks Mack -- I appreciated the advice. I'm going in as an E-4, so I'm sure I'll get the PG role, at least until I get fired. I'm actually looking forward to it. I've exceeded the PT requirements by quite a bit, so I don't think that will be my biggest challenge.

    Reg. drill sergeant job -- I think they have the hardest job in the army. I know I would not want to have to train a bunch of confused, hormonal 17 year olds with high power semi-automatic rifles. I have enough context to realize that the DSes have a tough, tough job and they volunteered for it because they *want* to be mold the future soldiers.

    you show up, be ready to lead. I did BCT as an older recruit, and tried to avoid that role at first since I was struggling with the PT, and I thought the kids would be better served by a peer leader.

    Eventually, I decided to help make things happen. The drill sergeants have an incredibly difficult job; help them accomplish their tasks on time, and the quality of your experience will improve. You'll get to spend more time learning how to soldier rather than BS.

    Best of luck to you, and enjoy BCT.

  2. Holy retarded assumptions batman! Let's try this on for size: I'm 32, married, work successfully at the top of my profession in the software industry, have decided to put my civilian skills to work in the Reserves at no small sacrifice to myself or my wife, and the only reason my pants are baggy is because I've been working out and running like a fiend for the last 6 months, oh -- and if you say the Clash are s***y music, then you might be right, but f*** you anyway. :=) Motivation and focus will not be my problem. My big challenge is going to be keeping my mouth shut around opinionated pr***s, but you made this thread good practice. Ooops, just failed the first test.

    I was just having a little fun in the forum.

    Not during his basic training. If he isn't thinking about his responsibilities to his platoon mates, he doesn't deserve to be there.

    The gentlemen in this thread who think I'm being a big meanie can post all they want; if you haven't worn a uniform done basic training yourself, or been at the other end and seen the burden one unmotivated candidate can put on course staff, then you have no basis for objecting to my comments.

    I stand by what I said. Grow up, forget about video games and ****ty music and baggy pants for the next few months. Forget about everything that previously made you who you are and prepare to become part of a team that trains to fight and win on the battlefield. After a week, if your instructors are doing things right, you won't even remember what this forum looks like.

    Good luck. You're about to become part of something much bigger than yourself - or some video game. From the sound of your comments, it will be a first for you. It's kind of supposed to be. Let us know how it goes. [/QB]

  3. I'll reserve judgement until I play it, but Steal Beast PRO PE uses a roughly similar sort of system (minimal unit AI, branching setup by scenario designer). The downside of this system is that the AI is really only as good as the scenario designer makes it. Even with multiple, branching AI paths, it still feels kind of canned at best.

    But I have no doubt that the CMSF system is different, and hopefully better.

    Originally posted by JohnO:

    Did a search and couldn't find anything on the AI. So the question is "How Smart or How Dumb" is the AI?

    Reading allot of reviews stating about the problems with the AI.

    I quote from the Flash of Steel web page which you can read at Flash of Steel

    "If the setup tells it to advance, it will until it meets fire. Then it stops, never to move until you decide to meet it. If it sees enemy armor, it will attack it with the nearest available unit, so good-bye infantry squad. It won’t seek cover from enemy artillery or make use of terrain in any sensible way. Every battle becomes a turkey shoot. "

    This is not my opinion. Just a way to ask the tester's what they saw when running the scenarios.

    JohnO

  4. Originally posted by MikeyD:

    if you've ever read 'the Illiad' (not that sucky Brad Pitt movie TROY - yuk!) you'd know they got MORE than their share of dismemberments out of that story! :eek: Shay's previous book was the very highly regarded "Achilles in Vietnam", using Homer's 'the Illiad' to shed light on Vietnam vets combat trauma. Says something about the Illiad that it was able to keep up with Vietnam horror-for-horror.

    For sure. The Illiad is a gorefest. I believe that some English coloquilisms, such as 'bite the dust' originated in the Illiad. That's food for thought. And ruminate on the fact that Akhilles would be excluded from our current day military due to 'don't ask, don't tell.' :=) OTOH, I guess he'd probably end up working for Blackwater or something.

    It's a terrific read in any case. Just skip the chapter where it enumerates each and every Akhaian host. Holy 3300 year old boredom batman!

  5. Originally posted by LGMB:

    Airsoft fires plastic BBs. At fairly high muzzle velocities too...

    I recall that, with a .25g bb, and the max fps you could geneate safely (around 500), you'd get about a 75 ft effective range. Any past that and the shots would hook everywhere. Additionally, the hits quickly get too light to feel.

    Surprised to hear that the MILES gear is so horked.

  6. Originally posted by Michael Dorosh:

    I think once again we have the dichotomy of a heightened sense of perception on the part of a mass market audience whose visual and auditory senses have been whipped into a frenzy by youtube videos of videogame snippets set to heavy metal rock tunes showing tactical aircraft flying impossibly close support missions with dizzying arrays of munitions set in time to the music, quite at odds with the rather mundane reality of internecine power struggles between international contingents or even national contingents, technological gaffes and communictions blunders such as characterized Tarnak Farm, and plain old human endurance limits which would render real world tactical air support of rather limited value to an infantry commander scrabbling away in an area one thousand metres square and requesting assistance from aircraft capable of traversing that space in a matter of seconds, carrying ordnance with a danger radius of approximately half the total area of the playing surface.

    So many words. Brain shutting off.
  7. I think the graphics are nice, although they may not measure up to Bioshock or the like. Not a problem. :=)

    The only graphics thing I see that bugs me is the color timing of the bitmap used for the horizon does not seem to be the same as that of 3d batlefield portion of the graphics. It makes the background bit maps slightly more distracting than they would otherwise be. Very minor.

    Oh -- where are screenshots from the night battles?

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