s bakker
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Posts posted by s bakker
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Cheers mates.
A very wise move from BTS, quality breeds quality.
Gtrz S Bakker
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Oh guachi where have you gone .......
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Ehm bump ?
Or am i starting to be annoying here ?
Grtz S bakker.
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Ralph D, Mccooper and Airborne,
Thanx all you guys for your input.
'British Army Handbook 1939-1945 - George Forty'
'Red Army Handbook 1939-1945 - Steven Zaloga'
'Us army handbook - George Forty'
These seem obvious choices i'm gonna check them out.
'World War II Order of Battle by Shelby Stanton'
'From D-day to VE-day the British Soldier by Jean Bouchery vol 1 & 2'
I recon these are somewhat harder to find, i will see if my budget is able to handle these .
'Battle of the Bulge by Danny Parker'
Looks like a great resource for Bulge scenario's.
Thanx again all.
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Wow, what a list.
It's gonna take me some time to dig smoething out though. Thanx for the tip.
Grtz, S Bakker
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Hi guys,
i noticed that while there is an abundance of material on german equipment and organisation, it is far harder to find on the allied troops.
I am looking for general information on TO&E's, standard weaponry, uniforms and kits, tactics, supply etc. etc.
Basically all you can find in the excellent 'handbook on german military forces; us army 1944'. I am looking for similar books on the american, british (&commonwhealth) and russian armies.
I've seen the 'reading list's but they don't give enough information on the content so i am not sure if those titles will provide what i am looking for.
So could anybody suggest such material and give a brief overview? All input is welcome.
Thanx in advance, stefan.
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I was thinking maybe between every battle in an operation when the computer 'calculates' the chance of recovered vehicles returning for a battle it wrongly counts vehicles who don't as a new casualty.
Come on guys (and girls),
with all the fluff about on this board nowadays this is a chance to discuss something substantial about the game and no-one cares ?
Tss, bumping again.
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Nice link
Thanks.
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Bumbing.
I find this a bit annoying as it takes away from the 'after gloating' when you complete an operation.
Quote from Hofbauer;
<BLOCKQUOTE>quote:</font><HR>yes, a bug. A small statistical bug, and no wonder it was overlooked considering that the detailed after-battle debrief statistic I had always lobbied for was not really considered by the CM crowd nor BTS, there you have it, serves you all right. Now you not only have a debrief statistics screen that is, to phrase it carefully, somewhat on a diet (vehicle being anything from jeep to Königstiger), but its fugged, too.<HR></BLOCKQUOTE>
I'll second that
Let's hear some other opinions on this.
Grtz S Bakker.
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I would like to place an order for that flamingo pink panther !
Think of it ! The return of the pink panther !
When is this psychedelic mod coming out ?
Stefan
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Oh goodie.
Looking nice !
For the lazy guys like me;
Grtz s Bakker
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He kwazydog i would like to take this opportunity to give and the other guys a well hearted pat on the back and some mumbled words o appreciation.
The amount of detail on the vehicle and uniform textures is just amazing. I spent a half hour just looking at them during a setup and generally feeling warm and fuzzy inside .
Especcialy the tiger (both versions) and the M3's are just pieces of art.
Grtz s bakker.
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Great work !
Are you seriously considering modding ALL textures .... :eek! .
Well just keep us posted, it looks great so far. Nothing beets realism.
Grtz S bakker
PS: i love the screen with the Sherman 74 .. it's so gloomy.
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<BLOCKQUOTE>quote:</font><HR> Tomorrow we plan on either going all thew way to Bastogne or north to Nijmegen and Arnhem. <HR></BLOCKQUOTE>
The dutch nation trembles in fear .......
What if MadMatt tries to speak dutch *shudder*.
Grtz S Bakker
[This message has been edited by s bakker (edited 08-10-2000).]
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Welcome to the wonderful world of CM PraetorianXXI.
<BLOCKQUOTE>quote:</font><HR>And i quote *150mm canon with a blast radius bigger than my room isnt able to kill a single trooper!!!* why is that.. <HR></BLOCKQUOTE>
I doubt that, the kill info from the gun crew gives the CONFIRMEND number of kills for the weapon. Fog of War remember. Select the unit you fired upon to get a better notion of casualties caused. And then again murphy could be watching and you are experiencing near misses.
<BLOCKQUOTE>quote:</font><HR>also the troops are extremely sensitive to incoming fire.<HR></BLOCKQUOTE>
As they should be, they only got one life . Putting infantry in command radius of their platoon/comapny leaders should make them more 'heads strong'. Also don't MOVE infantry over large open spans of terrain, but make them RUN from cover to cover.
<BLOCKQUOTE>quote:</font><HR>hey not to be a drag but some graphics have to be improved too!<HR></BLOCKQUOTE> It's not Quake III and was never ment to be. If you don't like the graphics you can edit the .bmp files yourself.
<BLOCKQUOTE>quote:</font><HR> This game would be the best if it was 3d not sprites, thats all! !<HR></BLOCKQUOTE>
Huh ? The only sprites are the trees, what do you mean?
Grtz S Bakker
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Visit my CM site!
The bunker: http://bunker.panzershark.com
Another proud member of the Panzershark webring.
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I just read your "i have to share this one' thread and now i know your sources.
My creditcard is already loudly protesting.
Damn this CM is an expensive hobby. I have been a WWII/tank fan for many years now but i have doubled my little library on the subject since i stumbled on the Battlefront website.
Grtz S Bakker.
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Visit my CM site!
The bunker: http://bunker.panzershark.com
Another proud member of the Panzershark webring.
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<BLOCKQUOTE>quote:</font><HR> GRTZ (What does that stand for?). <HR></BLOCKQUOTE>
It's a abbreviation for greetings, has become a habbit to sign al my posts that way.
<BLOCKQUOTE>quote:</font><HR> Don't forget to include the Wild Bill's Raiders BOOTS N' TRACKS Site in your observation section, please. I'd love to be there! <HR></BLOCKQUOTE>
You're not there already ? *Checking* Whoops, looks i really need to update that list. Thanks for the pointer. I see Moon's site is missing to.
<BLOCKQUOTE>quote:</font><HR> All right, Stefan. Very nice web site. Your approach is different and very informative. <HR></BLOCKQUOTE>
Thank you ! Well with all those 'professional' sites abound (like yours), a 'hobby' site like mine had better offer something else and not more of the same.
And since i have your attention. Where do you get all the specific information from needed for a CM-scale scenario ? Unit histories ? Just curious.
Greetings S Bakker
[This message has been edited by s bakker (edited 07-13-2000).]
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Hmm, these test materials were very handy thank you very much.
I used the template as a basis for a 'review template' which i will use to, well, review scenario's on my site.
I hope Bill doesn't mind that i cloned and genetically engineered his brain child.
Grtz S Bakker
PS: Bill, i am busy reviewing Midnight Madness at Pruem and i love the 'special names'.
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Visit my CM site!
The bunker: http://bunker.panzershark.com
Another proud member of the Panzershark webring.
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I like the the driver of the king tiger of today's POTD ..... it reminds me of someone .
I think Stephan and David deserve a big hug and a hearty cheer for all their hard work, the texture's look beautifull !
Grtz S Bakker
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Visit my CM site!
The bunker: http://bunker.panzershark.com
Another proud member of the Panzershark webring.
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Actually i found the new grass textures a bit to 'plastic'. The colouring and the 'smooth look' didn't appeal to me.
I switched back to the MDP-1 grass textures.
All a question of taste i presume.
Grtz S Bakker.
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Visit my CM site!
The bunker: http://bunker.panzershark.com
Another proud member of the Panzershark webring.
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Well greasypig, there is no short answer. There is no short list wih says 'do this and you nuke them all'. You will have to train a sixth sense on how to use armor on the battle field but sadly Yoda is booked solid until 2004 .
But seriously, some simple obvious (and needles ??) tips;
1. Movement is a weapon
A tank is not a bunker. Use its mobility to get at the flanks and rear of the enemy.
2. Positioning is a weapon
Get those hulldown positions, flank shots and overwatch positions. Use 'narrow' fields of fire if possible.
3. Concentrate firepower
Don't pick one-on-one fights. Seek to outgun your opponent. For example use the Fionn method; determine the enemies path of advance and train as many guns on it as possible .
4. Practice practice, practice
5-99 see 4
No doubt many tips can be added to this list. And if i were you i would take Scott's offer.
Grtz S Bakker
PS: just curious, you play with full FOW is presume ?
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Visit my CM site!
The bunker: http://bunker.panzershark.com
Another proud member of the Panzershark webring.
BUSH WON THE ELECTION!!! YES!!!!!
in Combat Mission Archive #2 (2000)
Posted
<Yawn> So ?
What has this to do with CM ?
Why do you think the non-americans on this board (like me) care ?
Greetings Stefan
PS: all ment in the most polite possible way off course.