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Darroch

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Posts posted by Darroch

  1. Originally posted by PeterNZ:

    [snip]

    eg. For my own country of New Zealand to deploy and use landmines would be 'against the law' because we signed the Canadian (good work there Canada!), No-Use-Landmines Treaty Thing, (it's official name eludes me, something Protocol i think). So any soldiers who did would be in big trouble and govt if they heard about it would probably prosecute them etc etc.. i dunno.

    [snip]

    I'm afraid to note that there was a little scandal up here a few weeks back when it was discovered by the media that some of our peacekeepers had recently deployed with some command-detonated claymores...

  2. <BLOCKQUOTE>quote:</font><HR>Originally posted by MajorH:

    As you said, it depends on the importance of the objective.

    >It is not uncommon for me to have 50% or

    >greater attrition.

    This is mainly due to TacOps needing to provide a satisfying recreational gaming experience.

    [snip]

    Another thing to consider is that in real life a lot of the casualties shown in a one or two hour TacOps battle would not be permanently lost. Much damaged equipment would be recovered and repaired. Many slightly wounded, or dazed, or demoralized troops, etc., would recover and be returned to duty fairly rapidly.

    <HR></BLOCKQUOTE>

    Just to add my two cents the the original poster's, one of the things that struck me (as a civilian) after my first few games was the sheer carnage of the game; somehow those little skull and crossbones are chilling in a way that flying demon intestines in first-person shooters are not. It was really pretty sobering, and makes me glad that I only have to deal with the game's subject matter in a detached, intellectual, hobbyistic way smile.gif.

    And speaking of most commanders behaving sensibly, that scenario with the hastily mounted heliborne raid on the terrorist training camp scenario has got to be about the most gotched-up mess since the charge of the Light Brigade... I've been banging my head against that one for days smile.gif.

  3. Originally posted by razorfish:

    I have a question which I don't want to be taken by anyone here as disrespectful: Namely, why has this game been re-released twice without significant changes

    [snip]

    Well, for me, the mere addition of the Canadian units plus all the additional scenarios that were added following release 0.0.0 for the Mac (the last version I bought) are well worth the mere $20.00... smile.gif

  4. In passing, with regard to the French version of the software, as someone who spends a fair bit of time working with Quebec's French language legislation, I was wondering what moved you to make it available? Is there enough of a market for French TacOps in Quebec to make it worthwhile, or did DoD require ask that you translate it?

  5. In passing, I don't have a CD Rom drive. I plan on getting the game onto my HD by copying the TacOps folder onto a CD-enabled friend's HD, compressing and segmenting it, copying the segments onto floppies, and then copying, desegmenting, and decompressing the folder onto my HD.

    1) will this work and

    2) how big is the Mac TacOps folder (so that I can figure out how many floppies to pick up)?

    Thanks...

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