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von_M

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Posts posted by von_M

  1. Speaking of newbies...

    I'm just checking if I have that embarrassing title of "Junior Member" after all these years.

    ;)

    Edit: Woohoo, I'm now a member... after almost three years :-/

    [ May 25, 2002, 12:07 PM: Message edited by: von_M ]

  2. <BLOCKQUOTE>quote:</font><HR>Originally posted by KwazyDog:

    Heya Guys,

    Tiger, as Matt suggest and as you guessed, no individual roadwheels as this point. I know it would be great to see, but it is one that will have to wait until processors catch up.

    To put it into perspecive lets say that an individual road wheel with just one face and eight sides would take up 22 polygons. Now, add 8 of to each side of a tank and youve added around 352 polygons to your vehicle, near doubling its poly count. They are of course ways around this that we will investigate for the CM rewrite, but no matter how you play with the figures you are still upping the polygons on screen, and you will still need a stronger processor to run it all.

    Anyways, Im sure there are going to be enough vehicles to fill your time up modding without having to do individual road wheels ;)

    Dan<HR></BLOCKQUOTE>

    Panzer Commander had it redface.gif

    Of course, the models are much simpler than those encountered in CM.

    It's not important at any rate, although it would make for some interesting situations (roadwheels counted as a seperate armour figure).

  3. <BLOCKQUOTE>quote:</font><HR>Originally posted by David Aitken:

    BTS's response to the issue was that tanks could indeed move through woods, but not under battle conditions. It would take too long and be too risky.<HR></BLOCKQUOTE>

    Too risky? What's more risky than going into battle at a disadvantage?

    If moving through woods would enable your force of tanks to flank the enemy, wouldn't that be worth the risk?

  4. Originally posted by 109 Gustav:

    And no, I don't really think the suicide dogs should be modeled. Just a little too inhumane, IMHO.

    Now that's an interesting comment. Some people want NKVD troops in the game to kill their own troops, others want tanks to be able to run over enemy troops and AT guns, and you're worried about a few dogs. That's just strange.

  5. I found a new signiture wink.gifredface.gif

    ------------------

    CM2: The War between The Peoples of the CCCP, a faction from Poland, a little bit from Finland, at one point Rumanians and Hugarians versus Germans, Finns (for a while anyway), Rumanians (for a while anyway), Hungarians (for a while anyway), Slovaks (for a while anyway), French, Italians (for a while anyway), Croatians, Polish, Spanish (for a while anyway), Estonians, Latvians, Lithuanians, Tatars, Russians, Ukrainians, White Russians, Don Cossacks, Dutch, Norwegians (a few), Swedes (a few), and some others from Here and There All Fighting on Territory East of the Danube, to the City of Stalingrad, Down to the Carpathian Mountains, and over to The Aagean Sea and Up the Adriatic Coast. -BTS

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