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komet

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  1. Hey, what feautures/changes are you guys planning to implement between now and the final release. I know you are all real busy but maybe you could post whats on the short list ie./ features that will probably make the game, and some of the stuff thats on the bubble for making it into the final. thanks.
  2. ditto tim! If some good ideas are brought up here that will make the game even better (in bts's opinion) then i'm all for it. Even at the beta demo stage it's the best wargame i've ever played,by far, and i wholeheartedly put my trust in them to decide what ideas/features they will put in or not will be the right decisions. But it doesn't hurt to throw out some ideas and let them decide. Hail Combat Mission Beta Demo!!! Hail BTS
  3. Will we be able to combine all the action sequences into one big movie so we can watch the battle unfold in real time. Now that would blow my mind. What I have left of it after playing the demo.
  4. i was just wondering. it would be extremely cool if you could play back the entire battle action sequences uninterupted from start to finish to watch the whole real time battle happen. That would be a great extra to have in there. i did a search but just found a thread saying it might make it in. Please make my day and tell me it's already in. thanks
  5. thanks fionn. Everyone that answered this thread with that problem has virtually the same computer as mine so i guess it is time to fork out some more hard earned ones for a screamer so i can never sleep again!! But by "new build" i guess you mean the full version that will be on my doorstep soon.
  6. Wow!!! It was worth the wait. Definitely the most emersive, fun , Kickass war game ever! Now a little tech problem. When I choose the LOS command my curser gets a nasty lag. worse in some views than in others. The targeting line does the same. Is this a tech issue with the game or just maybe I don't have enough ram or video memory or something. I'm runnig pent mmx 200 with diamond monster 3d and 32 megs of ram. If anyone else is getting this problem or has the answer please respond. Note to BTS. You guys definitely came through for us Wargamers this time I love the game. I have only played 1 scenario to the end and managed a total victory. But I got the feeling if I play it again I probably wouldn't do as well. Took out a tiger with a hellcat from long range, and a couple half tracks with mortars. I thought i was going to lose or run out of ammo till the last 2 turns. very exciting stuff. Thanks for all your hard work and lets get the full game soon.
  7. thanks for the reply. ya, that all makes sense - just like everything else in this game. can't wait anymore must play PlaY PLAy PLAYYYYYYYYYYYYYYY AHHHHHHHHHHH!!!!!!!!!!!!!!
  8. how will you know if your guys are in, on the edge, or outside of the shellhole? how much cover will you receive while in the shell hole, the same amount as a stone house or a unique amount for shellholes. Just curious and bored waiting for the game. it seems to be an eternal wait.
  9. what can i say? awesome!!! you guys really have everything in this game! now get back to work!!! haha - that is, i can't wait to play! also, thanx for the fast reply.
  10. hi! I did a search for assaulting and didn't come up with anything. What I wanted to know is will there be a assault command to charge a enemy position and take it (simulated) man to man? or will the units just open up when they first see the enemy? Also, just one more question, is facing calculated for infantry as far as what they can see. ie./ can you sneak up on them from behind. sorry if these have been asked already. Thanks. looking forward to playing. My orders in.
  11. Hello. Just a quick question. How much time will the demo be released before the actual game is released? Will I be able to try the game first and still get the pre order deal or do I have to order now to get the savings? The game looks like it will be the best WW2 combat game ever. I can't wait to try it. If anyone knows about this please reply. Thanks.
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