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crocky

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Posts posted by crocky

  1. Sividosi

    Thanks for your thoughts we got thru it okay the house not so good just make it water tight for winter which is coming ... the eastern suburbs rally got hammered by liquifaction 350,000 tonnes carted away so far

    Powers patchy water just back on but the big worry is the sewer system is stuffed

    Roads being patched not repaired that will take another 2 months 1500 problems in roads from Sept 7.1 quake ... 38,000 from feb 6.3 thats what a big quake on top of you only 10km away and 5 deep the 7.1 was 40km away ...... anyway get this damned game out and I can have some stress relief ... working in roading etc we are gonna be busy rebuilding for the next 4-5 yrs

  2. Hmmm Sth African red sounds good to me ... long time player not so much lately things have been a bit shakey in Christchurch over the last 6 months. Still remember themold demo for the original CMBO and the excitement it bought hopefully we can recapture it with this one

    Yay still got my old data thought I may have lost that when I had to re-registar Sept 1999 join date seems like yesterday

  3. I too have noticed that files have increased just getting into it but was surprised but some file sizes when not much happened expected 200K and they were 500+ but thats to be expected with everything going on plus with EFOW things happening that you cannot see

    Arghhh sneakt trick pulling out the old membership number Ron smile.gif but I aint far behind you

    [ October 08, 2002, 11:33 PM: Message edited by: crocky ]

  4. Hey guys one thing that bugs me and maybe its just me is the use of the TAB key. When I use it to centre on the unit in question sometimes stupid me hits the CAPS LOCK and before I know it I have changed all my options, full weather to partial sound etc how hard would it to be for CM2 to change the key that is used to centre on units. smile.gif

  5. Thanks for your comments guys

    Let me clarify what I am saying a bit.

    I have had CM for nearly a year and am aware that if you are firing blind ie no line of sight that the countdown will only advance by about 30 seconds in a minutes turn.

    In this situation the target was fired upon, I then transfered my target area to another spot close by so the delay was minimal, the couter said 30 seconds, I had line of sight to the target and during the whole turn the 30 second did not reduce at all.

    This is the first time I have seen this in nearly a year of playing CM.

  6. Gentlemen

    I have an artillery spotter German 240mm in the 2nd floor of a house with line of sight he fires next turn I transfer his target delay of 30 seconds, next turn movie comes in from opponent fore the whole turn timer sits on 30 seconds and does not move he has line of sight but the countdown should have started ticking regardless.

    Anyway have left him alone for the next turn and see what happens

    Comments???? :confused:

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