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S Smith

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    Nebraska
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  1. In a previous post, you have claimed that the maximum size of a scenario would be about 3 X 3 km, and the maximum size of a force would be about a bn. I am guessing, however, that the limits to size would be a function of the amount of RAM in a computer-in other words, the more RAM, the larger an army and environment I can handle. If I am willing to accept choppiness in the graphics, is this accurate? Can I increase the maximum size of a scenario by increasing my RAM? And if so, what amount of RAM do the previous values (3 x 3 km, bn-level units) correspond to? What would you estimate the capacity of a computer with 32M, 64M, 96M of RAM to handle? Steve
  2. I still have a question. You say that LOS is measured from subtile to subtile. Also, that each unit (squad, and presumably vehicles as well) has a certain 'signature' rather than a specific location for each soldier (which, again I am assuming, is larger than one subtile). How do we as players control the location of our units? If we want to put a squad along the edge of a woodline, how do we know that the squad is on the edge, and not half in and half out of the woods? This was a constant problem in CC, and I don't understand how you are able to eliminate that problem-I get the impression that we as players set the 'midpoint' of a unit, and the 'signature' of that unit is some circle around that midpoint. So is LOS from midpoint to midpoint? Or perhaps from subtile to subtile? Again, these are the same problems that plagued CC, and it sounds like CM will suffer from the same. Steve
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