I've tried to get into this game, but I've had some difficulties with the interface. Admittedly, some of them may be things that I missed, and some might not be as important once I've played a lot, but I'd like to give some impressions...
Have you considered an interface like Myth 2? It's 3D, similar to Combat Mission, but a lot easier to maneuver in with the mouse, IMHO. The current Mouse/Keyboard combination seems clumsy.
Why can't I Drag-Select? I thought that was standard by now. Even if it's only for one unit, I still often find it simpler to select one unit by dragging than by clicking, especially at high altitudes.
Why aren't fly-over hints enabled? I'd like to be able to see what's under my cursor without having to click on it.
I'd like to be able to drag a unit to give it a standard order, similar to what I can do in the close combat series.
I'd like a 'hot-key' to orient me facing North at a standard resolution, like PG3 has.
I'd like an option for 'persistent tracers' I don't find it to be a lot of fun to replay the playback over several times looking for that elusive muzzle flash. Being able to toggle them would save me that trouble.
If all scenarios are similar in size to the current scenarios, then things like multi-select aren't required, but if any are bigger, then I think I'd be fighting the interface way too much.
Thanks for listening,
Ralph