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Piper

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  • Location
    Chagrin Falls, Ohio USA
  • Interests
    Bagpiping, Wargames, Flight Sims..
  • Occupation
    Property Manager

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  1. Just a few thoughts from a long-time player; First, this is a great game with lots of potential, kind of reminds me of the Victory Series board games. Requests... 1.) would it be possible to select multiple units using either "click & drag" boxing or Function key assignment? 2.) how about a "Go-To Unit" hotkey/button ? 3.)terrain contour lines to make LOS assessments from low-view cam angles easier? 4.)first person/unit point-of-view camera? 5.)could you make moving the view more gradient ie., skewing the POV moves too fast/ jumps in too large increments? 6.)polish the graphics a touch (which might help with first-person LOS? Fog of war & real combat coloring of the playing experiece is important to gamers like myself and your game does this very well, congratulations! 11/30... I like the seek hull-down idea a lot! For all you knee-jerk warriors. if you want Real-Time suffer with the Close Combat series. piper out 12/3... Just showed the Beta Demo to a group of my aging wargamer friends (We all remeber the greatness that was Avalon Hill) & they were quite impressed-- the most common request was for a first-person, camera 1 or 2 GO-TO button for aselected unit... [This message has been edited by Piper (edited 11-30-99).] [This message has been edited by Piper (edited 12-03-99).]
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