luigim
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Posts
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Posts posted by luigim
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On 2/20/2023 at 3:27 AM, Paper Tiger said:
I missed the latest version and downloaded the version in the OP. The 'new' version did the trick nicely with Hasrabit. I guess I'll be able to rework it as well.
Thanks again.
I don't find the link for last version
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Or maybe a Baltic Sea/Kaliningtad game... With Russia Belarus and VDV.. vs USA, Poland and of course the baltics
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I bought everything Battlefront.
In my opinion, if you cancel the BS module, you should give us something modern and do two things:
1. Expand CW forward (1989) and backwards (1973)
2. Some kind of East Asia module, either China vs US/Taiwan or NK/China vs US/SK/Japan which would be more interesting
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No difference for me with a SSD... it's mainly clock speed related and I own a i5 2500k 4.4ghz... but it uses mainly one core
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In Engine 5 I'd like MORE PERFORMANCE:
1. LESS LOADING AND SAVING TIME (VERY ANNOYING)
2. MORE FPS PERFORMANCE AT LONG DISTANCE OF DETAIL (because a long draw distance, for trees, buildings, it's useful for situational awareness...)
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Playing around with M1A1 and T80U would be marvellous
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I would like for BLUFOR: Germany and Britain
for OPFOR: VDV and NVA or Poland/Czechs
But it would be oustanding even extending the timeframe: up to 1989 and back to the sixties
I would buy EVERYTHING (I own all the CM games with every module)
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Tried downloading, but battlefront site is down
Can not connect to database. Please check database access information.
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On 5/6/2021 at 2:42 AM, Chibot Mk IX said:
we got to live with what we get.
the "fast" , "pause", "reverse" order combo needs a lot of micromanagement, but it will be a powerful tool when use it correctly
in the age of Javelin , a 10 seconds pause then move away is the only way to survive in front a defense with couple Javelin teams. (Besides fall back and call in an Artillery barrage)
in CMCW, shoot & scoot is needed when you are facing a long range ATGM threat .
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Regarding ATGM vehicles, in WEGO mode there is a way to make it shoot & scoot. You can get it into the fire position at the second half of the turn, let it fire then reverse back in the next turn cycle . For example , you can give a 30s pause then fast into the fire position 30m in front of the ATGM Vehicle . Assume it gets into the fire position at 00:40s , then it takes 10 seconds to finish the aim and fire process. Reverse it back at the new turn cycle.
how to give a move command, then pause, the move, then pause?
If I press P I have only the pause at the start of the waypoint and not in between
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1 hour ago, Thomm said:
Hi Bubba,
Thank you for your kind offer! Would a private message here on this board be an option?
Best regards,
ThommIf possible send the settings to me too.
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38 minutes ago, IICptMillerII said:
Yes, the Soviets intended to use helicopters as their close air support. That said, they are also a relatively rare asset. Artillery is the real money maker for the Soviets.
Soviet artillery Is an Amazing rain of steel
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This game Is a masterpiece.
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On 4/27/2021 at 3:16 AM, Vet 0369 said:
If the Cold War turned hot in the late 70s or early 80s, I don’t envision many USMC amphibious assaults taking place outside of Norway. The USMC just isn’t large enough. The primary Marine area of operation was defense of Norway. That’s why we trained there starting in 1976. In 2020, the total strength of the USMC was 219,458 Marines. That’s 180,958 Regular Marines and 38,500 Reserve Marines. Those are the numbers allowed by the Congress, who set the manning limits for the U.S. military. To put it all in perspective, of the five largest Marine forces in the world, Russia’s Naval infantry is the largest, followed by the ROK Marines. The USMC is number five in size. Even the Netherlands Korps Mareine (spelling is probably incorrect, but you get the gist) is larger than the USMC. The entire USMC is only about 30,000 larger than the U.S. Army Reserves. People think we’re larger because we do more with fewer.
Yea, though I walk through the Valley of the Shadow of Death, I shall fear no evil, for I’m the meanest S.O.B. in the valley!
No way Russia navale infantry Is the First in the world for numbers.
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Sorry but I'm not understanding. Is the game out? I was waiting for a bundle ti buy the base game with the module!!
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Someone that have last gen ryzen 3000's can say how this CPU go with combat mission?
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For me, an engine update with more performance in big maps ( and bigger than the current) with a lot of units and objects in CMx3 would be sufficient to enlarge the scale of the simulation
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Is it possible to download this campaign? I don't find any link
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Maybe it's related to the Intel microcode updates
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Gothic Line campaigns for both factions
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I Hope the Coriano battle will be in game, where a single Tiger battalion, the 508th Heavy Panzer Battalion, decimated until only one Tiger resisted, held off the entire British army V corps ( with Canadian troops) that lost momentum and stop the Gothic line breakthrough.
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I'm buying the next games with PayPal. Don't hold off from buying.. use payapal
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Combat Mission Fulda Gap with M1A1, M60A3, T64s and of course T80s
But my preference is a faster and prettier engine, with 64bit and true multicore support
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My next online transactions, not only Battlefront.com ( I'm waiting for Red Thunder module to buy the bundle), will be on Paypal.. I hope it's safe
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I think it's too much for a coincidence
Why Battlefront.com could put out the Combat mission Black sea dlcs without any backlash
in Combat Mission - General Discussion
Posted
Everyone would buy this game