Jump to content

Templer

Members
  • Posts

    47
  • Joined

  • Last visited

Everything posted by Templer

  1. Do the work with the "L" hotkey feature continues? And can you do it in a way so the historical images will also show up again?
  2. For myself some of the wishes and suggestions go part too far. If to many and/or too far-reaching changes are made to the Strategic Command System - then it is no longer Strategic Command, right? And - Strategic Command plays with squares. I needed some time to get used to it. But now, for me, no big deal. So squares are fine now. Hexes will also be good. What are the advantages and drawbacks on squares vs. hexes? :confused: Myself would like to see faster AI - calculation, and I realy would like to see the geography of a realistic map (size ratio, geographic location and distances of the continents and islands)!!! :cool:
  3. Work on the SC 3 has officially begun? So there will be SC 3 - great news! But I hope you still care about Strategic Command WWI The Great War so it will not be neglected or even completely forgotten! I am one of those who where excited to this WWI scenario with the SC engine.
  4. Ah yes, I have not thought of the time limit . Yes, I think it's also good if you could set an option that the message will disappear only when you "click". I'm not familiar with programming, but I hope that the realization of "repeat as many times as you want" and "stay till click" shouldn't be to difficult for a professional such as Hubert Cater .
  5. @ Hubert Cater, thanks you take care! No one else here have problems with this? Hard to belive! :confused:
  6. xwormwood and I are the only ones who have problems with this? Hard to belive! :confused:
  7. Game Description: "Added to 'L' hotkey that will re-display the last turn summaries for reference. This is a handy feature for those that like to do something else during the AI ​​or our opponent's turn." This is a really useful feature but the feature works only once per round!. Also, I do occasionally something else during the AI period. If I can not read fast enough or the phone rings, for example, I've had bad luck because I can not use the 'L' hotkey feature in the same round again. :mad: Change/improve or repaire this issue as soon as possible please!
  8. Game Description: "Added to 'L' hotkey that will re-display the last turn summaries for reference. This is a handy feature for those that like to do something else during the AI ​​or our opponent's turn." This is a really useful feature but the feature works only once per round!. Also, I do occasionally something else during the AI period. If I can not read fast enough or the phone rings, for example, I've had bad luck because I can not use the 'L' hotkey feature in the same round again. :mad: Change/improve or repaire this issue as soon as possible please!
  9. Strategycon Interactive - Best strategy game. Silver award! Game of the Year 2011. Well deserved! - Congratulations. http://www.si-games.com/forums/showthread.php?t=23553
  10. In the scenario "1948 World AT War" will there the 3-D units counter be updated? Fighters, bombers, tanks, battleships, submarines, etc. Thus, in 1948 jets were widespread instead of propellers in the aircraft arsenal. At Strategic Command, the graphics are not so important, but such a things should already be. So I'll would love to see the Leopard I tank for the German Army!
  11. AI turn 20-30 min? It does not take as long as this with me. I also believe in the long run I would not have the patience for it. You'll be surprised at how much shorter the AI turn will come with a new current computer. But for the Strategic Command series you do not need a high-end PC.
  12. "Sorry for the spelling errors in post # 1 I was tired and used my small iPhone in bed. So it's: Entrenchment facing is not important. Also I found: Entrenchment facing is important. So what's the truth now? Thread "Trench Facing" by UFC Addict, post #3 Originally Posted by Hubert Cater You know I have to admit that with the recent changes regarding trenches I wanted to do a double check and I did find one issue and perhaps this is the one you've noticed. Trenches on resources do provide maximum defensive bonuses regardless of facing and this is now corrected on my end... but it should be fine in all other cases. One other thing I noticed with this is that the defensive bonus information is not showing up properly for the estimated combat odds display and I've corrected this as well. and post #5 I'd say it is more probably for aesthetic reasons to use a 1 sided trench, i.e. depending on how you would like the trench lines to flow but since most players just automatically go to 2 sided trenches it has been suggested that this become the default and we have changed it to this for the first patch. vs. Thread: Question about trench fronts by lettowvorbeck, post #3 Originally Posted by Bill101 That's correct, but being entrenched itself also gives you some protection. Nevertheless, if attacked in the rear then you won't benefit from the extra bonuses to your combat factor that the existence of the trench provides. So, if the enemy start to breakthrough and outflank you, you may need to change your facing, retire, or go boldly into a counterattack!
  13. Oh - in this forum I found: Entrenchment facing is not importent. Also I found: Entrenchment facing is importent. So what's the truth now? :confused:
  14. @Bill101, So why the AI in the demo for Global Conflict Gold is make faster turns? :confused:
  15. My system: Windows XP Pentium IV 3 GHz with Hyper-Threading Technology 2.75 GB of RAM Video card: ATI Radeon HD 4600 Series 1024 MB Kaspersky Internet Security My system exceeds the minimum requirements I guess. In a direct comparison I now see that the demo of Strategic Command WWII Global Conflict runs smoother and faster (scrolling, selection of units...) then my Strategic Command WWI The Great War 1914 - 1918 (v1.04). For the scrolling issue I would not say sluggish - I would rather describe it with the word "stutter". Also the AI is faster in the demo for Global Conflict Gold! :confused: How can that be? That's the way it should work? I'm confused, puzzled, annoyed. :confused::mad: I don't know now if I will purchase Strategic Command WWII Global Conflict Gold in the future - but I know that I currently want to play my WWI The Great War properly!
  16. So the L key works. But why the key works only one time? Unfortunately I can't recover the pictures showing up with same of the messages. That's a shame because I love the atmosphere and the immersion create by the images. :mad:
  17. Localization of the Victory Conditions. An easier way? Is there a way to locate the Victory Conditions quickly and easily on the game map? It is very complicated to search city by city on the map. :mad:
  18. I've also read the AAR and say it's very entertaining and exciting! Even otherwise, the guys on www.si-games.com are top.
  19. Is there a chance, the hope, that in an upcoming patch, the AI rate during the AI phases will be further improved ? The game is great fun. But 10 minutes (sometimes more) waiting time for the end of the AI turn ​​- Oh man!
  20. I known the Strategic Command series for a while but only after the good review, especially after a good conclusion on Gamershall, I decided to take a closer look of the series and I have finally Strategic Command - World War 1: The Great War 1914-1918 now. I'm very satisfied so far. For time reasons, I do not always sit in front of my computer during the AI phase. So I unfortunately I miss most, if not all, the reports, events, and scripts. Where or how can I read them again after the AI phase? :confused:
×
×
  • Create New...