Jump to content
  • Announcements

    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

Kim Bruning

Members
  • Content count

    18
  • Joined

  • Last visited

  1. No server?

    I'd have to look, can I run a server too? I *might* have some rackspace in a month or so...
  2. No server?

    Checked just now, the drop team server is not up. :-(
  3. Play Now!? (use this thread to plan new games)

    No one was there till 21:50 :-( Better luck next time :-)
  4. I'm online now, 21:08-21-30 or so
  5. some questions

    Nice to see a new face. Would you be interested in a match, anytime soon?
  6. Where is everyone?

    Online now, if anyone wants to play. I'll hang around for ~30 min
  7. Where is everyone?

    \o/ Though, admittedly, my first thought was "Ut oh, a human! He's gonna kick my behind". You didn't quite manage :-P Tell me more about steel beasts?
  8. Where is everyone?

    Oh well... When's the game today? (if there is one?) I can be online in an hour :-)
  9. Where is everyone?

    I'm online sundays at around 19:00-21:00 UTC... but where is everyone else?
  10. Good News on Demo and A Question

    Is there some way for full version players to play against the demo version online? This might be one of the (many) reasons why drop team isn't more popular. Not many people online!
  11. Sunday Bloody Sunday VS Black Sabbath

    Just tell the bot to stop, and they'll actually do somewhat better (they keep their frontal armor pointed towards threats) Anyway... to test your statement, I went out on the server today and played with 4 ion thors each time. It turns out that 4 ion thors under ai control are *easily* outperformed by 1 ion thor under human control, if only because the bots do not coordinate their fire. *Two* ion thors under human control are much more effective than you'd suspect. Just keep aiming at the impact point/puff of smoke caused by the other human, and you can destroy even a thor relatively quickly. Since you're ablating armor twice as quickly, this also means that the target has less time to turn the target patch away from you. (so all the factors add up somewhat non-linearly) Future trials: I wonder what happens if you have 3 or more human controlled ion vehicles. I wonder if tempests become effective in that case.
  12. Ad-hoc and/or daily play

    LOL :-P Anyway... maybe we could exchange IM addresses via private message or so to set up more meets. More meets is more players, more players is more games, more games is more meets. :-)
  13. Ad-hoc and/or daily play

    :mad: YOU MAGGOTS LEARN THE BASICS. LEFT RIGHT RIGHT LEFT. YOU WILL ADDRESS ME AS SIR! IT'S ALL ABOUT TEAMWORK. THE FIRST DUDE TO BREAK FORMATION GETS 20 PUSHUPS. :mad: DROP DOWN ON THE FLOOR AND GIMME 20! <Heh, that's another definition for "drop team" :-P > In other news, I played with Dumbrocket today. (S)he's better than I am ^^;; If other folks want to be able to best Dumbrocket, I think you should also play sometime on weekdays. O:-)
  14. Ad-hoc and/or daily play

    I'm usually online around 20:00-0:00 CEST (18:00-22:00 UTC, 12:00-17:00 EST), and can sometimes be up 'till 02:00 CEST (0:00 UTC, 19:00 EST) or later. Are there other people around who might be up/online/able to play at those times. We could get in more practice, and be able to beat up on the wednesday and sunday regulars :cool:
  15. Sunday Bloody Sunday VS Black Sabbath

    Oh, you can pull just about anything on me and I don't mind one bit. I mean, maybe you were sacrificing those ewv's and thors in some kind of grand-master chess plan. That'd have been cool! ;-) I'm usually pretty laid back about things, as long as you explain what you're doing in some sane way. I wasn't pissed off so much by what you were doing as I was by your crazy explanations. :-P OHHHH! THAT explains EVERYTHING. This story just gets funnier and funnier. ;-D Dude. Here's the deal: You can mess with any vehicles anyday, even on the same team. Just explain what you're doing in some logical, coherent way, and we're the best of friends (even if the logic turns out to be flawed after, at least we learn something). And at least warn when you're drunk :-P
×