1. a sort of biocular-Modus, when one makes the personal view (by pressing Return), which focusses the view 3 or 4times up. Because it´s boring shooting always at red points. One should have the possibility to get the enemy optical closer. :cool:
2. The infantery-units and sometimes the light tanks are too vulnerable. They should be able to stand a longer shooting. Chains of tanks are also too weak. They break too easily. Without the possibility of reparation the the heavy tanks are too vulnerable this way. Very strange is the weakness of AT-gun-soldiers. This gun got always only the chance for 1 or 2 rounds of shooting before they were whiped away. :mad:
3. The possibility to make an ambush. It should be possible to hide units (up to a cetain distance).
4. Gras should also deliver some hiding.
5. There should be a sort of automatical quickbattle, which developpes everytime a different map, like there is in Combat mission. This is the reason of the longlasting interest lots of people have in Combat mission. Also the free choice of units in this quickbattle would be very good.
6. Infantery should be able to positionate in houses and should have some cover in it.
7. Mines, light fortification and resupply of units!
8. a support by ASE or Gamespy, maybe an own Multiplayer-server would be nice! At minimum an integrated Chat-server, where people can meet for MP-gaming
If there will not be some fundamental changes, this good game will be a torso and will end soon, because of lack of motivation .