Hi all...
Sorry for my simple english. :cool: .
For years I was a fan of the combat mission games, i fought in clans (Apui feu), got good muliplayer-matches and had lot´s of fun with this game. I was, and i am on the opinion that the programing of the combat mission engine is one of the most challenging AI-programings that were develloped ever. Maybe i can juge a bit, cause i play computer-based strategic games since ATARI or even C64. .
My problem is that i don´t like the conditions of Shock force any way. I don´t like to play any war game later than 1950 or on another base than