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RuhrRiver

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Posts posted by RuhrRiver


  1. I've searched the forums and I've searched the internet using various terms, but if such a listing exists, I can't find it.  What I'm looking for is some kind of online or downloadable document that has a picture of each kind of terrain tile, its name, and how it affects units which move over, under, or through it.

    Thanks in advance for any help offered.

    Max Molinaro

     

     


  2. I tried several different searches, so either I can't get the right search terms or it hasn't come up. In a quick battle with a human opponent we have a very battered city landscape. LOS is great in any straight line, so I put some anti-tank guns in large arty shell craters during setup. I checked all the LOS's from the guns, and everything was fine.

    However, on my first turn after setup, the same guns, just where I placed them with fine LOS's, now have LOS's of 5-6 meters at most. Has this happened before? If so, is it a bug, or is there a gameplay explanation? I've never had an LOS change so dramatically from what showed at setup.


  3. Has anyone experienced the following problem? I recollect that I have had it a few times with CM games, but this is the first time with CMBN. I have a pretty old PC which has nevertheless done just fine with CMBN and the new module until a few days ago:

    After a normal start, everything slooooows down--as if a frame rate has dropped to 5 or something. The cursor can be positioned in fits and starts over a menu choice (with many overshoots), and I can actually (eventually) load a battle, but the situation is the same within the game: you rotate the view and first nothing happens and then it goes 360 degrees.

    I have looked at the task manager information and there is nothing really unusual with the game parameters: it's taking up about the right amount of memory, CPU time, etc. I have tried rebooting, turning off my antivirus program, and checking for viruses. No other problems with other programs currently.

    Any suggestions would be greatly appreciated.


  4. I don't understand the last two posts. Do they mean that you can't save during the setup, but can later on? I don't think there is any earlier point to save, is there? Don't get the references to saving before/after choosing "turn-based/realtime"--isn't the first save opportunity when you get to the setup screen?

    In any case, what worked for me:

    I had the crash after setting up units for Kampfgruppe Engel (campaign), saving the game, then trying to run the turn (push the red button). Crashed to desktop.

    I tried again with no save during the setup, and it worked okay.


  5. Maybe this ought to be in the tech section? It has apparently happened to a bunch of us with Norton antivirus, and I found the directions in the other thread on this topic to not be entirely clear. The problem is that even if you turn off Norton AV during the install of the commonwealth module, when Norton goes back on, it finds and deletes its exec. file. BF has explained this phenomenon in another thread. Norton is doing its job, but false positives are frustrating.

    Here is what to do:

    1. On the main Norton screen click on "History" under "Computer Protection."

    2. On the history screen, scroll down the recent events on the left side until you come to "commonwealth.exe" or any other file that looks like that.

    3. Click on the file on the list, and a choice will come up on the right side to "restore and remove from threat list" or something like that. Click on that.

    That did it for me.


  6. I have the same problem--doesn't save about every 3-10 turns. Then I have to reload the turn, re-plot and save again--almost always saves on the second try. Extremely frustrating, and I'm glad to hear it's being worked on.

    I have XP on an older computer. Had the same problem in CMSF but not so often..not a good trend. Never had it in any previous CM game.

    None of the guesses about what is responsible seem to apply to my experience. My next experiment is saving every game prior to trying to save as PBEM file so I at least won't have to replot every move.


  7. Not sure who to thank for the fun (and frustration) I had playing PM! The starting notes give credit to the "BFC Beta Team" (?--I think) but I recall seeing individual names on the battles.

    In any case, great effort, kept me going until the end with multiple replays of at least two of the battles. I like the combo of tactical problems along with strategic dilemmas to solve. Just about drove me nuts trying to get through one very tough map in 40 or 30 minutes--didn't see how it could be done--but I did it and more satisfying for the challenge.

    Thanks again, guys.

    Max Molinaro


  8. 2962153510100808906S600x600Q85.jpg

    Enemy RPG fired by Mark Ezra's heartless thugs whizzing past my mostly dead troops, on its way to kill one of my BMPs. Note I.D. number on side of RPG.

    Full disclosure: I softened the outlines of the RPG--too jaggy on my ancient computer. Otherwise unretouched.

    And I agree with Lethaface's post above: equating Muslims with gun-toting jihadists is like equating Catholics with child molesters. Remember: all generalizations are false including this one.


  9. Anyone know why the external machine gunner position on some Brit vehicles is so exposed? That is, why would the designers put someone firing an MG on the top or even the front of the vehicle with little or no armor--I assume that person is an instant target, and in the game he certainly dies quickly. I'm sure there's some rationale beside not liking machine gunners...


  10. I did a search and came up with 'way too many threads to search through--and, none of the titles looked like they dealt with the issue of whether, if you start a campaign as an email game with an opponent, if subsequent battles after the first one will continue in email mode, and, where branching is allowed or there are other "carry-over" consequences, if the branching or consequences apply to both opponents.

    Is that sufficiently unclear? :confused:


  11. Why couldn't BF sink all of its money into giving everyone what they want, hire a lot more staff on spec, etc., and then, when all the bills become due and cash flow is a problem, say that you need a federal bail-out to avoid making the entire WEGO military gaming industry insolvent? Okay, getting the feds to stop laughing long enough to hear the details of the plan would be a problem, but this little strategy is so crazy it just might...

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