Long time lurker, first time poster.
Shouldn't a unit gain the benefit of ALL leaders in that unit's chain of command that are within the command radius (at least up to +2)?. Currently having a company commander forward provides no additional value for units already within their platoon leader's command radius. In reality, don't effective combat leaders weigh the value that their presence will have on the frontline with their ability to direct the entire action from a remoter (and safer) location?
Watching an episode of Band of Brothers, during the attack into Carentan, I saw a company commander help get a platoon of paratroopers out of a ditch and advance into enemy fire. His efforts were IN ADDITION to the platoon leader's hard work.
Directing MG/mortar fire and rounding up stragglers is great, but players should see real benefit in deploying the CO/BN commander at the forefront of the assualt or at a critical defensive strongpoint.
At the risk of a post that is way too long, I will suggest that one of the attributes of Squad Leader that made it a memorable game, was the impact of individual leaders. It personalized the game and demonstrated the real value of capable combat leadership. A 4-6-7 squad with a LMG at the end of the street, went from a minor nuisance to a major roadblock with the addition of a 9-2 leader. Does CMBB's command and leadership modeling allow for the same kind of impact for leaders?
BTS: please fix or do somefink.