El Hombre Posted May 17, 2008 Share Posted May 17, 2008 I'm in the middle of designing a high elevation map (about 300m height on 600m distance), and I noticed some really weird behavior with vehicles: when a vehicle (in this case an uncon pickup) gets shot at, sometimes it very rapidly zips around a 50m diameter circle and gets back to its position. It goes really fast and doesn't care about the underlying geography at all. Has this bug been raised already? It looks like the calculations for how to reverse under fire get screwed by very high elevations. 0 Quote Link to comment Share on other sites More sharing options...
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