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BUG - movement commands 1.07


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Did a quick search didn't see this up...

It pertains to something I've noticed that when commanding troops that undertaking any movement command in WEGO 1.07.

If I have a squad of troopers moving to a point, and at the end of the turn, I delete the current move order and give them new movement commands (lets say 3 waypoints), they will always ignore the first NEW movement command. So the troops will move to the second waypoint I've given them and then the third.

It turns into a real headache when you only give one new movement command. The troops will ignore the order, stop short and wait for the entire turn... not so good when they are under fire.

Anybody else see this happening? I don't recall it occuring in earlier versions. :confused:

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