Nikki Mond Posted December 8, 2007 Share Posted December 8, 2007 There are alot of variables for light yet little explanation. The mission editor tutorial gives examples of a foggy or sunny day but little else, searches have nothing. I want my battlemap to have very pronounced terrain shadows as the ground is hilly. Especially if the sun comes from the north I noticed variables in the mission settings for declination, horizontal, sun , Horizen zenith. So far I've adjusted: Time of Day: affects the direction of the sun Declination: affects the light Angle? Abient lighting: affects ground shades but be careful cause this can make textures like grass look like crap. Thanks to everbody for your help (slappy) I have a pretty good scenario in the works, just waiting for Finn's skins [ December 08, 2007, 05:13 PM: Message edited by: Nikki Mond ] Link to comment Share on other sites More sharing options...
Gnasher Posted December 9, 2007 Share Posted December 9, 2007 just waiting for Finn's skins That's two of us then! I have a 9 mission British campaign set in Normandy late June/early July, nearly (85%) finished. I really need camo for the SS panzer grenadiers of I & II SS Panzer Corps, who are the opposition. BTW the lighting looks really good Link to comment Share on other sites More sharing options...
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