Guest Guest Posted July 1, 2007 Share Posted July 1, 2007 deleted per user request Link to comment Share on other sites More sharing options...
Cornfleek Posted July 1, 2007 Share Posted July 1, 2007 Unit behaviour seems to have improved with the patch quite a bit. Terrain is fine in itself, it's the lack of cover (besides trenches, houses and the hills themselves) that's what's making it a poor game IMHO when it comes to terrain. Infantry defending a village vs. infantry has got 50% odds of winning since there is no cover for them to use. It's a RTS, not a simulation. Link to comment Share on other sites More sharing options...
wokelly Posted July 1, 2007 Share Posted July 1, 2007 I have too agree, its the LOS issues that make this game a problem. Doesn't matter how many trees you have between you and a target, they dont do anything for cover. Terrain is fine. As for grenades, the explosions are big, but I find they preform to what one would expect. For tanks at least the shells are all based on historical data, as for infantry weapons I really don't know. Its a RTS for sure, though not like most others. Simple tank rushes will end up getting slaughtered, and no resources, so you must be carful with your unit to win. Link to comment Share on other sites More sharing options...
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