Blue_Lead Posted January 21, 2006 Share Posted January 21, 2006 Hi ! what do the 3 or 4 xp represent for each played game ? it looks sometimes weird ex : A game where the enemy pair was worth 7, mine 6, at the end game with no damage on either side the enemy team gets 4 pts each, while I get 3... suggestions - give a number of xp for each turn adavntaged or tailing, and or xp for echa point of damage ? - give a number of xp based on the victory/ defeat status of the mission just suggestions, minor improvements... regards all roland Link to comment Share on other sites More sharing options...
bartbert Posted January 21, 2006 Share Posted January 21, 2006 When you're playing with low level pilots, it's not uncommon to end the mission where nobody scored any points for damages and kills. We included a few "free" points so that your pilots at least get something for flying. We gave the AI pilots an extra point as a way of compensating for the less than optimal play AI pilots sometimes do. Early versions of the game actually did award points for turns spent advantaged and/or tailed and other events that occurred throughout the mission. In the end, we threw all that out in favor of a simpler system based on damaged and destroyed aircraft because that's what players expected victory or defeat to be based on. We don't award XP based on the Victory/Defeat status of the mission, but we do award "Rank Points" based on that. You will move closer to your next promotion for a victory than for a defeat. Link to comment Share on other sites More sharing options...
Blue_Lead Posted January 21, 2006 Author Share Posted January 21, 2006 ok, makes sense ! thx for the answer. Link to comment Share on other sites More sharing options...
Guest Mike Posted January 21, 2006 Share Posted January 21, 2006 Originally posted by bartbert: We gave the AI pilots an extra point as a way of compensating for the less than optimal play AI pilots sometimes do. Why bother? AI pilots don't get to spend them anyway. Link to comment Share on other sites More sharing options...
bartbert Posted January 21, 2006 Share Posted January 21, 2006 It's for the purposes of determining who the "winner" of the mission was. The ratio of XP earned during the mission factors into who won. Link to comment Share on other sites More sharing options...
Guest Mike Posted January 22, 2006 Share Posted January 22, 2006 Ah - yeah - I guess so. But then what effect does the level of victory actually have on anything? Link to comment Share on other sites More sharing options...
bartbert Posted January 22, 2006 Share Posted January 22, 2006 Not much, really. As mentioned, the level of victory has some effect on how fast you get promoted to the next rank. Beyond that, it comes down to the fact that most players want some measurement that tells them whether they "won" or "lost" the battle. Just comes down to bragging right, I guess. Link to comment Share on other sites More sharing options...
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