Omi Posted August 31, 2003 Share Posted August 31, 2003 Is there a patch out there that makes the helmets for FJ, Waffen SS and Heer use different BMPs files? Is it something possible to do? 0 Quote Link to comment Share on other sites More sharing options...
pavlov Posted August 31, 2003 Share Posted August 31, 2003 Bah, what about the long-wished-for fix for Commonwealth helmets?! (answers self: NO). I'm sure BTS coding efforts are being put toward CMAK and CM2 at this point. 0 Quote Link to comment Share on other sites More sharing options...
Dandelion Posted September 1, 2003 Share Posted September 1, 2003 Commonwealth helmets? There was more than one type of Commonwealth helmet? Anyway, no, in CMBO the German helmets all use the same bmp, which is why using either CMMOS or using no helmet covers or markings of any kind would be recommendable. The only way to change it would be if you had access to the 3D model, where you could change skins set to polygons, but we do not. The 3D engine is buried in the exe file if I am not misunderstanding things. Thus not easily separately retrievable, as in e.g. OFP and such games. So no patch. For future engines (CM2) I really must recommend the making of the 3D engine accessible for modding, if at all possible. Regards Dandelion 0 Quote Link to comment Share on other sites More sharing options...
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