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Exit Edge question


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I've just noticed that when designing a scenario, if you choose say the East edge of the map as an exit edge for one side then the troops and guns (but not vehicles) of that side will all face in the opposite direction (i.e. West in this case) when the game starts regardless of how they were positioned initially. I don't really understand why this should be the case. Could someone cast some light on why this happens and whether or not this can be prevented?

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