CapnBob Posted March 24, 2002 Share Posted March 24, 2002 I've taken prisoners before, by overunning their positions, but I've never marshalled them around before. How is this done? :confused: Link to comment Share on other sites More sharing options...
John D Salt Posted March 24, 2002 Share Posted March 24, 2002 Originally posted by CapnBob: I've taken prisoners before, by overunning their positions, but I've never marshalled them around before. How is this done? :confused: If you want to move them, give them a "move" order. Not really too surprising, is it? All the best, John. Link to comment Share on other sites More sharing options...
LeeW Posted March 24, 2002 Share Posted March 24, 2002 Has anybody else noticed that you cannot load prisoners in Half tracks?? I guess they have to walk!! lee Link to comment Share on other sites More sharing options...
YankeeDog Posted March 24, 2002 Share Posted March 24, 2002 Note: It's usually a good idea to keep a unit of yours close to the prisoners while you're moving them. I find this to be a very good use for vehicle/gun crews or badly mauled squads that have little combat use. Ideally what you want to do is get them off your map edge - That way you'll get the points for capturing them, but you won't have to worry about them anymore. Prisoners can escape and revert to your opponent's command again, especially if you leave them unattended and your opponent manages to get a "good" unit of his near your prisoners. Escaped prisoners are worthelss from a combat viewpoint - they have no ammo - but you lose the double casualty points if you lose your prisoners. But yes, you can command prisoners just like you can any of your units. You can only move them, though, so getting them off the map can take a while. Cheers, YD Link to comment Share on other sites More sharing options...
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