sebastian Posted March 21, 2002 Share Posted March 21, 2002 hi what would be usefull for random maps, is a setting that defines the scatter-factor of the woods. in CMBO the woods on random maps where much too scattered. i have never seen woods in reality growing in such small chuncks. they are rather at least 100m x 100m. and between, there are hardly trees, but rather grass or crops. the point is that with high tree-coverage + high scatter CMBO created a labirinth of woods, hard to navigate with vechicles. Link to comment Share on other sites More sharing options...
Recommended Posts