Robert Olesen Posted July 2, 2003 Share Posted July 2, 2003 I'm redesigning ROQC and in that process I would love to be able to import reinforcements as well as starting troops with a map into a quick battle. I set up a "scenario" with a randomly generated map, my core force available at start and some reinforcements appearing after 10 turns and imported this "scenario" as a map with troops into a quick battle. They never shoved up. I then tried a test setting reinforcements to appear with 100% chance after two turns. They didn't show up either. So, it doesn't appear to work. Does anybody have a trick up his sleeve? 0 Quote Link to comment Share on other sites More sharing options...
Robert Olesen Posted July 2, 2003 Author Share Posted July 2, 2003 Actually, it appears that you can't even import the "Eligible to exit for points" setting, nor can you import the fact that a map edge is en exit edge. Also, it seems that a partial ammo setting is overwritten with a full load. Does anybody else have experience with these things? 0 Quote Link to comment Share on other sites More sharing options...
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