DevilDog Posted September 30, 2003 Share Posted September 30, 2003 I didn't find anything about this with a search, so here goes. Here's a wish-list for artillery commands which would augment realism in CMAK: 1. Couldn't find this during my search, but I know it's been mentioned before - the ability to specify the number of rounds requested in a fire mission. 2. It would be nice to specify the shape of the impact area of the artillery rounds (like in real life). This could be done with a couple of new unit commands, coupled with click and drag and/or point and clicks with the mouse to specify the area. The commands could be: A. Linear fire mission. After selecting this mission, the player would need to click the mouse at both lateral limits, which would define the axis along which the artillery round would impact. B. Circular fire mission. Similar to what is already in place in the game, except after picking this mission you would click on the map where you want the mission centered and then drag the cursor out to specify the radius of the circle. There are more types of artillery missions currently used in the millitary, but I can't think of them off the top of my head. These aren't major changes (although they might require major code writing for all I know), but would certainly increase my already high enjoyment with CM. Anyway, my 2 cents. 0 Quote Link to comment Share on other sites More sharing options...
rune Posted October 1, 2003 Share Posted October 1, 2003 Won't happen for CMAK, too much code change. Rune 0 Quote Link to comment Share on other sites More sharing options...
David Chapuis Posted October 1, 2003 Share Posted October 1, 2003 There is always hope for CMX2 0 Quote Link to comment Share on other sites More sharing options...
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