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hobbes

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After 1 game defeated as allies 2 changes seem to scream out :-

1. A far stronger US is needed with points going to the Brits or Soviets as lend lease if required.

2. Amphibious assaults allowing units to move to

the costal hex (but not to move inland) the same turn they arrive offshore. This to prevent opposing units blocking the invasion by moving units along the coast.

There are plenty of other tweaks that could be made but these two would make for a far better game and more balanced game.

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