Clubfoot Posted April 3, 2001 Share Posted April 3, 2001 I understand how they are supposed to function, but have never been able to make them work. Even on Drop to Destiny, the computer consistently chooses the same flag every time. If dynamic flags are inserted in a level with the option of 'Attacker chooses', not only does the attacker not get to choose, but again the computer consistently chooses the same flag for you again and again. Has anyone had a more positive experience with these? Test them out and see if you can get them to work. ------------------ Clubfoot. melton1911@aol.com Do it in the desert at www.dfdr.net Link to comment Share on other sites More sharing options...
Olle Petersson Posted April 3, 2001 Share Posted April 3, 2001 I've tried using it (player choose) once in a scenario of my design. As you note the player didn't get to choose... Is this a bug or somfink? Cheers Olle Link to comment Share on other sites More sharing options...
Clubfoot Posted April 4, 2001 Author Share Posted April 4, 2001 Come on fellas, has nobody else tried to use these? Do they work? ------------------ Clubfoot. melton1911@aol.com Do it in the desert at www.dfdr.net Link to comment Share on other sites More sharing options...
chuckle Posted April 4, 2001 Share Posted April 4, 2001 yes, they do work. you have to bring up the highest ranking units orders menu in setup phase, select 'activate flag' and click on the base of the flag u want to choose. says so in the manual. (pure luck i read that bit on bus home from work today. Link to comment Share on other sites More sharing options...
Clubfoot Posted April 4, 2001 Author Share Posted April 4, 2001 Chuckle, Alright, found the "attacker chooses" relevant info. Thanks fellas.... but... Start up a scenario with dynamic flags where the computer chooses the flag to capture. I think you'll find the comp. will always choose the same flag. ------------------ Clubfoot. melton1911@aol.com Do it in the desert at www.dfdr.net Link to comment Share on other sites More sharing options...
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