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Enemy Situation Report ENSITREP


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Under the current means of PBEM, TCP/IP and QB generation, etc. . .What would be a recommended or acceptable means of defining the Enemy Situation? Possible enemy troop composition, strength's, etc. I noticed that everyone talks about tactics and the battles but what about the pre-battle planning? Operation orders, etc.

Question: What could each player provide across the table as to possible enemy compositions, enemy intent, etc.

Possibly a percentage type offering? A Generic 12th U.S. Armored Division offered and the opponent must then fabricate the enemy order of battle?

Your thoughts.

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I agree, see my post on seeing the map before you buy as well. You have to consider what type of enemy you might encounter. This should be easily generated by the type of enemy force you selected (armor, combined arms, mech, etc.). Just pop up a standard unit TO&E so you can see what you might be facing.

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