John Osborne Posted December 5, 2002 Share Posted December 5, 2002 I figure I would ask here and see if I can get any answers What are some of the thing's that a person who is going to host a multiplayer game be aware of? What were some of the issues from the previous CPXs that a person needs to know so that it won't happen again? Also I'm reading 15.4 Multiplayer Teams Network Game from the TacOps manuel. It states "The practical limit for Internet play is around 10 players". Has the game been done with more then 10 players? And does that count the umpire as well? Red 6 0 Quote Link to comment Share on other sites More sharing options...
MajorH TacOps Developer Posted December 5, 2002 Share Posted December 5, 2002 I think there have been Internet games recently with 13 to 15 stations. The 10 station recommendation for Internet games was written before I successfully added compressed data flows and before I added the code that now skips players with connections problems. The record for a LAN based network game (of TacOpsCav) is between 40 and 50 computers. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.