Dalton Posted March 20, 2000 Share Posted March 20, 2000 The topic should have said, "Work around for MY CM lockup problem" oops. This may have already been posted, but could not find it in the older postings... Problem: CM seems to lockup on random turns when you press 'Done'. The mouse still moves, but the screen is locked in place. You get a 'bing' when you click or press keys. This failure can also be seen when you select Scenario Abort (alt-A) or Quit (alt-Q) Workaround: The game is NOT locked up. There is an invisible dialog box waiting for input. Guess where the OK is, and click! Not convenient, but it works. Other workaround - play in 800x600 with one quarter video accelleration. Problem description: This happens most often for me when Reinforcements arrive. (Which made the problem hard to figure out - the game would 'freeze' on a random turn, and reloading from the saved game sometimes would allow me to play another turn...) CM has created an invisible dialog box telling you that Reinforcements have arrived, or asking you if you really want to quit, or whatever. CM is waiting for input. Everything that is not a 'click' on 'ok' is rejected. You can find the invisible box by clicking on the screen. If you hear a 'bing' you are outside the box. If you get no sound you are in the box, but missed the button. Keep trying different locations. My setup: AMD PII 400 AGP 2 / ATI Rage Pro (8 Megs) (updated drivers) Win98, DirectX 6 ...Dalton [This message has been edited by Dalton (edited 03-20-2000).] Link to comment Share on other sites More sharing options...
Compassion Posted March 20, 2000 Share Posted March 20, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by Dalton: The topic should have said, "Work around for MY CM lockup problem" oops. My setup: AMD PII 400 AGP 2 / ATI Rage Pro (8 Megs) (updated drivers) Win98, DirectX 6 <HR></BLOCKQUOTE> I've had the same problem and I'm pretty sure it has been documented proviously. What happens to me is that at some random point in a scenario this lockup will start happeneing for both players at the end of each turn. Ususally (but not always, a game became unrecoverable and my opponant woiuld't admit that we were in endgame and he was doomed anyway). THe game would already be saved at the lockup point so I would just kill the game and send the turn. I don't think it has anythng to do with hardware as I am running: Celeron 500x2 SMP GeForce DDR (in agp2x mode) SB Live Win 2k / Win98 (dual boot... drivers not too mature on Win2k yet, especially fot the GeForce) Directx 7 / 7a Link to comment Share on other sites More sharing options...
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