I for one would above everything else like to see the patch that fixes the odd performance issues some of us have with the CM games. It should be high on the priority list me thinks. It can't be that some older hardware combos produce much more smoother gameplay (higher frames per second and no stuttering) on the same screen size then newer, more powerful components for example.
It should have been acknowledged by you devs and tried fixed. I don't know what is the percentage of the players
Charles has looked into this several times and came up with is "no". The primary problem is that muli-processors are better designed to chug through a list of tasks to do, not as good when being asked to constantly switch back and forth between different tasks in a very unpredictable way.
In theory Charles could do something like have all TacAI calculations done on a 2nd processor while the first one chugs away on the rest of the stuff. Maybe he could have something else there as well, bu