I know this thread has been quiet for over a month, but today I stumbled upon it and figured I would address the issues here since, no doubt, they will come up again. In exchange I'm trusting you guys to help answer the next dozen threads that pop up Three issues have been raised here. Each is somewhat different. However, it is important to understand this one critical component of CM: LOS is, by far and away, the most taxing element on the game's use of RAM and CPU time. In order to