Murauder
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Posts
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Posts posted by Murauder
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If CM could have a auto map editor in the game,it's easier to make maps.
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Your uniform mod is the best one that I have used.
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Good stuff,thanks.
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Any ideas when will the DLC come out ?
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Early war stage is a good idea.
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I do hope the war could end soon,so that we can get our CMBS DLC.
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In the modern title of CM,there is always lack of small engagement maps.
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US campaign is the easy one,others...not pretty easy.
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CW tanks,better open the hatch ?
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Ammo consumption limit to prevent units from using all their ammo on one target. It would be nice to set the firing frequency of the units so that I can let them use less ammunition when the units are low on ammunition.
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Oh,looks pretty good. I am looing forward for downloading it and have a try.
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Maybe early war stage period? Like France or Poland.
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So,nothing new for CMSF2?
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So, that means we wont get any modern update in the near future. Sad
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On 12/19/2023 at 7:52 AM, Warts 'n' all said:
Sadly, having taken a more detailed look, these are really not my cup of tea. Although you have done a reasonable job with the maps. Basing them on PS really does expose what it for what it is; a childish shoot 'em up dressed up to look like WW2.
I'm not sure which was the biggest insult to my intelligence. The SS arriving on Utah Beach in tanks on D-day, or Best being dominated by a church on a rocky escarpment. Ho hum.
I have said these scenarios are remade from Post Scriptum,not the reality. In that game,Utah has tanks on German side,and also, the same as SS in Best. If you think this is an insult to your intelligence, you'd better delete them. I spent hundreds hours to make these maps to commemorate my beloved PS, not for your likes.
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This collection includes 4 scenarios,which are remade from the tactical WW2 FPS game Post Scriptum. Based on the PS map I made them in the CMBN. I have played through these scenarios for many times, so they should be fine. Also I have made some different layers, but they are not quite historiclly correct, just for my own fun. Maybe I will release them later days. Now I am making a Carentan map, it will take some days to finish.
Mega link:https://mega.nz/folder/6qZjyT5I#wkbgyWGKfTXYspTDbkZVbQ
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Hi,do you have US or British uniform mod ?
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Oh, I have looking for this so long. Thank you very much.
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On 9/12/2023 at 2:11 PM, Murauder said:
I dont think convert document from ogg. to wav. will work. I have tried before,but not Squad. I used the Post Scriptum file and convert them for CM. And,it was very wired in CM,not as same as the original sound from PS.
OK, I have found the solution,it's the bit rate. CM can only use 750 bit rate,higher or lower will cause the audio become strange. I have already convert the Squad and Post Scriptum sound to CM.
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1 hour ago, chuckdyke said:
Maps are too small for modern formations.
I dont think the game engine cant handle too big map. Besides,my CMBS continue to re-rend all the stuff in a scenario. It already makes me feel painful.
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Guys, I just want to have more tanks to play in CMBS. Why the argument?
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17 hours ago, Hister said:
Why? They are all crap and burn the same.
Not carp,and compared with CMBN, CMBS has less vehicles,not enough at all. Also, I think T72 series are the most functional tank in the world. These tanks are quite suitable for the east Europe battlefield.
uncam: Combat Mission campaign extractor
in Combat Mission - General Discussion
Posted
How do I put them back into campaign file?