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Alternativeway

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Posts posted by Alternativeway

  1. On 5/15/2024 at 4:10 AM, Kevin2k said:

    I just downloaded the file, British-Green-Vehicles-mod.rar, to test.

    The file is 40,7 MB in size and contains 76 files in 11 folders. Looks good to me.

    oh, uh... 
    Well, I still got the same problem, when I downloaded any file from the website, once I opened some of the files, pics were missing too. Even, When I did re-downloading, it was the same problem.
    So, can you upload it into Google Drive or Mediafire and send the link? if you do not mind? please?

  2. On 6/19/2021 at 5:57 AM, Kevin2k said:

    CMSF2 British Green Vehicles mod

    For the Sim/Game "Combat Mission: Shock Force 2".

    Variants for all British vehicles in Green color.
    The color was chosen based on averaging some photo sources and considering
    the dust in a dry environment. In hindsight this color matches the stock green
    "enforcer" remote weapon station texture exactly.
    The common black camo over-spray has not been added in this set.

    Included vehicles(10):
     uk-challenger2
     uk-crv-scimitar
     uk-crv-spartan
     uk-crv-sultan
     uk-fv432+bulldog
     uk-jackal
     uk-tum-ht
     uk-tum-st
     uk-warrior
     uk-wmik
    + some better fitting vehicle gear textures

    All credits to the Battlefront company for supplying the original textures,
    from which these modded ones were derived.

    Only for use in the Combat Mission games, other then that, this mod is free and non-profit.
    This mod cannot be held responsible for harm done to pixeltruppen.

    Copy the extracted files into your mod folder, or into your install folder in the data\z\ subfolder.
    The naming of the files contains the mod-tag "mountains". This way they only override
    the stock vehicle textures when the terrain is set to "mountains", like in the Quick Battle menu.

    ----------------

    A preview image is in the zip file. So you can check if it is worthy ;)

    Download from this place: http://www.gb-homepage.nl (Select "Combat Mission" in left navigation window)

    ME15X1K_o.jpg

     

     

    https://www.imagebam.com/view/ME15X1K

    as I downloaded that file, I got only Warrior IFV and then the rest of them are missing, do you will repost of them by chance?

  3. About that...
    I would think the best way is fooling the Soviet tanks, if one of your units Dragons, M150s or M60s gets a chance and has a line of sight on them while your opponent's armour is distracted. That could still be workable and score a hit. Yet, you should always be aware that your enemy will try to deploy their troops to sweep around and attack, they will backed up by APCs and IFVs, or bring in additional they might just send with tanks to deal with you, let alone to mention the potential threat of enemy fire support might already be called, which you should better be trying to keep your units alive longer enough before it's got the perfect opportunity to take a shot.

  4. On 12/14/2023 at 2:08 AM, Jiggathebauce said:

     Completely agree, this is unacceptable. I'm not buying a single CM product until this is resolved, why pay for a non legacy product that doesn't work on modern drivers for 6-8 months at a time? Armored brigade 2 might be the better option if this doesn't change by the time that releases. 

    Well, I do expect Armored Brigade 2 upon arrival, The best to tell me is that one should do better than AB1, which was a real mess up for me in the previous game, when I tried to perform well and understand how to work on that game with aid by watching someone give idea and explain how to works.

  5. On 1/30/2023 at 9:30 AM, Battlefront.com said:

    A belated and very happy New Year wish to all of you!  Hard to imagine soon it will be 23 years since Combat Mission Beyond Overlord made it's commercial debut.  Time is a strange thing.  Anyway... it's time to give you a view of what's to come for the year.

    We did pretty well with our 2022 calendar, but we definitely got hung up at the end with one thing that caused a ripple effect.  I'll start with that.

    We are moving to get all of our existing CM games released on Steam and Matrix through our partners, Slitherine.  One of the key features for those releases is supporting their excellent PBEM++ system as well as Tournaments.  The coding for these two things has been, er, a little challenging to say the least.  Some of the unique features of Combat Mission created integration problems that were not well understood when we embarked on this journey.  PBEM++ was solved a while ago, but some of the same problems we encountered with that carried over to Tournaments. 

    The long story short, we had to rework how Combat Mission handles scoring because Tournaments (correctly) requires tracking progress per turn for ranking, which is something Combat Mission deliberately wasn't coded to do.  We came up with a work around that doesn't interfere with the normal scoring you're all familiar with.  That delayed breakthrough, unfortunately, came too late to hit our previous marketing window and the field was too crowded for us to squeeze in for Christmas.  Therefore, CMBN got bumped until March as part of the ripple effect.  Now back to our regular scheduled program ;)

     

    What follows is a fairly high level view of everything we have planned for 2023.  I will provide more detailed information throughout the year as we get nearer to release times.  I'll also try and answer questions here, briefly, over the next few days.

     

    2023 Combat Mission Events Of Note

    1. Steam/Matrix Releases

    Due to the delay of getting CMBN out all subsequent CM games are bumped accordingly as we are going on a 1 "family" per quarter schedule.  The schedule now is:

        CMBN - release set for March 2023

        CMRT - release set for June 2023

        CMFI - release set for September 2023

        CMFB - release set for December 2023 or January 2024

    2. New Content for CM2 Games

    Battlefront has retained the ability to release new content to you guys when it is ready, not necessarily when we have a Slitherine release scheduled.  This is why you got George's excellent Red Thunder Battle Pack 1 many months ago instead of having to wait many months more for it to be released.  It is also why you got your hands on CM Cold War months before it was out on Steam/Matrix.  Something like that may happen again, depending on when new content is ready to go.  What is that new content?

        CMBN- new Battle Pack

        CMFI - new Battle Pack

        CMFB - expanded to include late war forces, including Commonwealth

        CMCW - move the timeline forward and some other fun stuff

    There is also the pretty much completed CMBS Module that is on hold due to the war.  We plan on reevaluating our embargo on the Module sometime soon, though that doesn't mean we'll come out of the discussion with a hard release date.

    3.  Upgrade 5

    There was talk last year of an Engine 5 Upgrade designed to improve game performance free of charge.  This is still planned, but it did get caught up in the PBEM/Tournament development headaches.  Ripple effect, again.

    4.  CM2 Professional Update

    Things are going very well on this front, however as of April 2023 we will pause major CM2 Professional work in order to concentrate on commercial efforts for the rest of the year.  We are currently working on one last project that is due in March, after that it's all commercial work.  Well, at least on the development side of things. 

    5.  Patches!

    Lastly, patches are in the works for CMBS, CMSF2, and CMCW to fix some bugs and add the latest PBEM/Tournament features.  Yes, that means Slitherine will soon be hosting Tournaments for all three games.  Honestly, I don't know what the exact schedule is, but we should know soon.

     

    And there you have it ;)

    Steve

    Man, we hope you add some more features, fix some issues and improve the game and also hope you add DLC on CMCW soon, I still support your game series and still looking forward.


    so, wish you the best of luck.

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