sgt.longbow
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Posts posted by sgt.longbow
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how about combat mission korea? plenty of un tapped material there.
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add medics and ambulance apc's
add physical destruction of vehicles when blown up [tank turrets popping off]
add ability to have more then on faction for each side [american+ german against terrorist+syrian]
add the whole calendar year not just some months [some of these games are hypothetical like black sea, so the battle or war could go longer as we have seen]
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scavenge from vehicles that have not been blown up or set on fire.
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1. unit purchase phase have vehicles and units displayed in 2d or 3d models for easier identification.
2.better description of vehicle or plane loadout in unit purchase screen ,instead of just su25 heavy close air support it would read su25 2 /500kg bomb 60 he rocket etc.
3.weather effect like blowing wind and rain.
4.change units formations in battle, to wedge or line etc.
5.helicopters units that can land and unload troops or carry anti tank guns.
6.derivable suicide vehicles.
7.air dropped supplies from a plane.
8.use 100% of modern cpu and gpu.
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19 hours ago, Battlefront.com said:
We are not going to change the Module's focus. It will remain as it was before, a direct extension of the Black Sea setting. We absolutely will not release it until things have come to some sort of conclusion and calmed down a bit. I'd feel ghoulish to do anything but that.
At some point we will likely cover this war directly and not as a confused muddle with something we released 8 years ago. When we do it will have the same level of detail and authenticity that all our historical games have. If you want to know when that might be, send an email to Mr. Putin and ask him what his plans are for ending this madness.
Steve
Then can we at least get the engine update?
Snipers.
in Combat Mission Shock Force 2
Posted
100% agree, took elite Canadian sniper team with bolt action 50cal and they could not hit a target in the open in optimal conditions. devs really need to over haul the engine to correct stuff like this.