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maxmaxmax

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Posts posted by maxmaxmax

  1. Hi everyone 
    Getting a crash in a Blunting the spear mission after clicking the move button on 1:10:00  so it should go to 1:09:00 but it take mr to my desktop.Did anyone had that kind of problem? Mission is " Across the rzadza"

    Mac OS 12.01. Red Thunder 2.11 Game engine 4

  2. 3 minutes ago, DanonQM said:

    Glad you got your answer but this should probably have been its own thread, as I'm not sure why you thought a question about spotting mechanics belonged in a thread about TO&E issues (basically stuff to do with force selection: formations, single vehicles, specialist teams, their content), it really seems quite off-topic.

    My apologies ! I'm new here and couldn't find the right thread for my question also english is my 2nd language it adds more mistakes in searching the right topic.  And still got one question :) 

     

    "

    By using the hotkey ALT-Z, C2 links will be represented on the battlefield by lines connecting units to their parent HQs. A bright red link indicates a strong C2 con- nection, usually both visual and audio. A slightly darker red link indicates a weaker C2 link, which is usually usually just visual contact. A dark link means there is no C2 contact, and the unit is out of command with it’s parent HQ.

    "

    The problem is that i'm color blinded and can't see when the red link is bright or  dark  or slightly dark . Any other way to understand how strong my connection is??

  3. 44 minutes ago, akd said:

    Keeping your units in communication with each other (in C2) will help.  Even if a unit cannot see the enemy, the unit that has spotted the enemy can share the location of the enemy giving other units in communication a ? icon on the location.  This will then increase their chance of spotting the same enemy unit themselves.

    I personally play with a house rule whereby I only place area fire on a location based on the presence of enemy units in that location if the unit I want to conduct area fire has a ? icon on the location.  You as a god-like presence hovering over the battlefield know where all the baddies are, but really your troops should only know and be able to act on that information if it is shared via C2.

    So i was right the thing i asked available only in basic difficulty? in veteran  you should be connected by radio with others and even in that way when scout reports  about enemy you see only transparent icon with ? sign right?

    At first screenshot  FO team is picked and they track enemy BMP for about 5 minutes already but when i choose my tank on a second screenshot he has no enemy in that place even ? icon is in the wrong place not where BMP is . Why is that so? because my tank is too far from FO team? Or my tank just didn't received an info from FO team?

    Ok I just found it in tutorial  explaining everything so my questions from above are off.Have one left at the bottom :)

    "

    By using the hotkey ALT-Z, C2 links will be represented on the battlefield by lines connecting units to their parent HQs. A bright red link indicates a strong C2 con- nection, usually both visual and audio. A slightly darker red link indicates a weaker C2 link, which is usually usually just visual contact. A dark link means there is no C2 contact, and the unit is out of command with it’s parent HQ.

    "

    The problem is that i'm color blinded and can't see when the red link is bright or  dark  or slightly dark . Any other way to understand how strong my connection is??

  4. Hi everyone,

    I'm playing turn-based with veteran difficulty 

    When i spot enemies with my scouts i see icons of those enemies only when scouts picked or when no one picked but when i choose another unit that can  blind fire to spotted enemies but doesn't see them those floating icons disappear and if the enemy is far away it becomes annoying to aim the blind fire at him.  Is there any way to keep those icons of spotted enemies turned on if i choose my unit that didn't  spot them yet but have a line of sight for shooting? of course only while scouts track those enemies

    I was talking about this i suppose, just found it:

    "When a friendly unit is clicked on the following icon changes occur:

    - whatever enemy units can be directly seen by the selected unit are shown the others are hidden "

    Ok i just checked it works only with basic difficulty but with veteran spotted enemy icon just dissapears.

    So if i'm right and there is no way to do the same in Veteran difficulty tell me how you place a blind fire in situation like this? I have to pick enemy fist TAB on him then from enemy square i'm peering into the distance trying to find my unit far far away choose this unit and T to enemy square  and it taking a lot of time and patients ))

    Thank you

  5. 48 minutes ago, Harry Speakup said:

    According to the info posted by Steve earlier in the thread, Battlefront will still release CMCW in April. The Slitherine release, which includes Steam has been delayed to June, as Slitherine want to test their MP system. So if you buy it from Battlefront you get the game earlier and you can get to test out the Slitherine multiplayer service before it is officially released. As I understand it the game is otherwise finished for release (or very, very close to release).

    Ok i've got my answer now:) I took CMCW from Battlefront. Thanks a lot .

  6. 2 hours ago, Thewood1 said:

    https://www.wargamer.com/combat-mission/cold-war-release-date

    I assume they just aren't mentioning that the game is still on for April through BFC's store.

    Hi there ,

     I've read the article but english is my 2nd language so i'm not sure i understood it right. Is this article saying that the release postponed until june for steam version only or for the  battlefront website also? 

    Thanks)

  7. 2 hours ago, markus544 said:

    Well's April 7th in my part of the planet...So what gives???  I am burning up the forum looking some hint of a release of CW.. Any further info from anyone in the know?

    Hi Marcus,

    IMHO

    I don't think it's a good idea to hurry up dev with the release . Usually if the dev is on the run you'll get a raw release with plenty of bugs  and it will take  much more time to fix those bugs :)

    So it;s better to wait a few days more i suppose:)

  8. 6 hours ago, PugRoyale said:

    Do Slitherine/Matrix provide Mac versions of their games? It may be that because the Steam key is provided by them, that they don't support the Mac version that exists on Battlefront(?)

    i suppose battlefront hasn't agreed to give them Mac version for steam as i said it is not profitable for them to low the price in 4 times IMHO ))

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