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TheFisherman

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Posts posted by TheFisherman

  1. Seems to me that to take Stoumont needs a rush. American forces are everywhere, with tanks and anti-tank guns. But even if you rush, you'll have a lot of casualties, and you'll probably not earn a victory. And, first of all, rush was not a good idea in world war II, neither in this game. I don't think it's balanced, and I'm talking of a non turn based battle. Anyone has a good strategy to clear all to area?

  2. 10 hours ago, Bulletpoint said:

    Well my point was that sometimes tanks will not decide to shoot at targets that are very far away. I think it maybe depends on whether they believe they have a good chance of knocking out the enemy at that range. But in that case, you can still manually order them to fire.

    I had that situation happen to me in a recent game, with several 75mm Churchills not firing against a Stug at about 1500 metres, even though they clearly spotted it.

    When I manually ordered them to fire, they eventually managed to knock it out.

    Thank you, this should be what happens to me.

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