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Rosmarus

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Posts posted by Rosmarus

  1. I was planning on buying Fire and Rubble this weekend, I guess not then. I have no experience on website hosting nor development, but looking at how fast site probles are usually resolved, I'd be looking real hard at my options on moving my business to a different hosting service ASAP.

  2. 2 minutes ago, Battlefront.com said:

    Oh! Yes, I forgot to say something specifically about Paradox.  We've long offered a $1 way to change the Paradox version to a Battlefront version.  That option will remain available.  Once you have a Battlefront license key you're good to go.

    Save games won't be compatible.  While the game data format has a built-in translator to get the old scenario formats to work, there's no reliable way to do that for save games.

    Steve

    Thanks Steve, much appreciated!

  3. 15 minutes ago, Battlefront.com said:

    Thanks!  The number of testers we have working on CMSF2 that worked on the original CMSF1 is pretty impressive.  Speaks to the special place CMSF has in many a CMer's heart ;)

    For the most part Upgrading CMSF1 to CMSF2 works pretty much like Engine Upgrades.  You'll get access to product specific Update installers and one massive kitchen sink Full installer.  You do not need to have a working installation of CMSF1 for the big installer because it's got 100% of the files you need.

    From the licensing standpoint all the CMSF1 license keys put out by Battlefront will work with CMSF2.  Launch the game, enter a license key, exit the game, and repeat until all old and new keys are entered.  If you purchase the Big Upgrade you get one key. 

    As you can see from the pricing, we're encouraging people to go for the Big Upgrade.  The only people that should go for the individual Upgrades are those with the Base Game only or Base + 1 Module. 

    Steve

     

    What about the original retail release published by Paradox, waaay back in the day? I have that and I also have all the modules bought from the Battlefront store itself.

  4. Pessimism tends to take hold when the patch is promised to become available in the coming weeks at the beginning of 2018 but then instead of the promised patch you get only silence for almost six months. It'd much easier on the developers and the community if you'd just post something along the lines "hey guys, there are some unexpected problems wee need to look at and this might take time". People understand when you communicate, when you don't they don't. And the bankruptcy wasn't a prophecy, it was a figure of speech. If you can't tell the difference I really see no point in discussing any further. 

  5. Well looks like Steve is alive and reading the forums, at least every now and then. He posted this about 4 hours ago in another, now locked, thread:

    Quote

    You really don't get it, do you?  People aren't calling you out because you support critical thought, but because you are incapable of it yourself.  Name calling, abusive comments, snarky passive/aggressive comments are not indicative of critical thought.  They're indicative of a personality disorder, often times referred to as a waste orifice.  If you want to impress people in a positive way, my 2 cents is to figure out the difference between being a critic and being an orifice.

    And with that said, I'm locking this thread and will post a much, much, much needed update sometime tonight.

    Steve

    I just wish conversation didn't have to come to this point where people start to lose their patience. Especially when all you'd need is a small amount of communication that doesn't take time. I'd be cool with "it's done when it's done" but when even that is not said it starts to seem a bit suspicious.

  6. 10 minutes ago, Baneman said:

    What I find strange is that if Steve popped up in this thread and said "we're still working on the patch", that would theoretically satisfy what's being asked for.

    And yet ... you knew that already.

    No, we actually do not know that at the moment. For all we know they could be prepearing to file for bankruptcy and keeping low profile while doing it not to affect sales. You can't just stop communicating with customers after you've said that soemthing is nearing completion. And this has been a trend for a while. They were supposed to roll out a new store front back when Final Blitzkrieg was announced. Well they stopped talking about it as well and didn't do it. There is no evidence of them working on the patch any more and there won't be until we get an official statement about it. And as you say, it'd only take them a few seconds, just log in and post "We're sorry for the delays, but we are working on it" etc.

  7. Good evening everyone!

    After laying awake last night and contemplating life and everything it entails I started to wonder the beauty of unit models in Combat Mission game series. And the more I wondered the more I became frustrated that to my knowledge there is no way to look at those models, apart from firing up a scenario and oogling at them. This realization came with another thought: wouldn't it be nice if we had some sort of unit viewer in the game? A list of all the assets from handguns to tanks and an ability to look at the model, spin them around and take in all the utilitarian beauty these things have to offer. If one wants to add more use to the viewer you could also add unit specs into the UI so that you could familiarize yourself with the look of the said unit and with the specifications. 

    Now I am not a game developer nor even an IT professional, far from that. I have no idea how much work this feature would require to made it into the game, but I do feel that some of the gorgeous models go to waste because there simply are no scenarios with them or they are just simply too few and far between to be really noticed. What say you, my fellow grognards and war gaming enthusiasts? Am I being delirious and simply asking for things not meant for mere mortals or is there something worth pondering here?

    Also you must forgive my writing as the hour is late and I'm sleep deprived.

  8. And if you're into absolute hard core top of the notch modern armoured warfare simulation you might want to check out eSims' Steel Beasts Pro Personal edition. It is the most realistic tank simulator and the professional version is used in many militaries as an educational simualotr for tank crews. Graphics might not be Crysis level but what the game has going for it compensates more than enough. Price is a bit steep (about 100$) but developers offer very reasonable by the month deals (starting from 10$/month) if you are interested in trying the game out.

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