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Cotton128

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Posts posted by Cotton128

  1. Not always true Fade although again I understand your point. I've seen them surrender when me or you would definitely have continued the fight (as opposed to ceasefire). Last scenario I played, which caused me create to this thread, I would guess they surrendered with 25% of their fighting force (not tank crews) still combat effective. Was anti-climactic is all I'm saying. Still a great game & appreciate your point of view!   

  2. Good discussion! I think Rambler hit the nail on the head when saying it comes down to play styles or even just personal preferences. While I agree with Fade2Gray that it would be terribly annoying if mission didn't end until every last unit was destroyed (ala early Total War games). I think enemy gives up a bit early in certain situations as it is. I guess some would rather mission just end but I like the payoff of actually conducting successful assault after spending hours setting it up. Yes womble, even if it means losing a few more men. Don't think there is a 'right or wrong' answer here, just matter of opinion. Thanks for the replies!

  3. Hi everyone. Is there a way to extend mission or make it last longer? I played the first mission of American campaign which is 60 turns (60 minutes). I took my time during recon & initial combat phases. I eventually knocked out all of their armor & was set up to assault Government Center. And then the mission just ended with 20 turns left. It was a bit frustrating that I did not get the payoff of assaulting & completing objectives after all the 'hard work' of clearing the way. There was a full 20 turns left & just ended! Thanks in advance for the input on whether or not there is a way to extend missions. At least to the point it get to finish the turns shown.   

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