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jmh

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Posts posted by jmh

  1. Went ahead and got the full game last night, unfortunately looks like it’s only barely playable on my M1 MacBook Air, and that’s being generous.

    Very sluggish, models/textures are extremely degraded at anything beyond zoomed all the way in. Note this is without shadows, and shaders, but AA active so it doesn’t look entirely like Minecraft. Even small scenarios like NTC “you ain’t cav” are incredibly sluggish. Maybe I’m doing something wrong here?

    I used to run CMBS on my 2013 MacBook Pro without issue at reasonable visual detail, and this game runs considerably worse. Took the risk, so it’s on me, but I’m pretty disappointed that the performance is so poor.

  2. Recall topic US Army ordnance

     

    List of all US Army vehicle mods released:

     

    Abrams https://app.box.com/s/24plheazjvgue3y883gmrqkblhum95ia

    Abrams tank names add on https://app.box.com/s/hb49kaaisph12f6h69tsjsl4yolekpaa

    Bradley https://app.box.com/s/3bv3t4kiy547iicvv0zd8pylvea4j763

    Bradley desert era add on https://app.box.com/s/6yclcf9dq3fkeuvafb0vv2kahj9uo3sp

    Bradley graffiti add on https://app.box.com/s/992zusj8ika9g3a00hsi84qez2x45v4c

    Bradley vehicle names add on https://app.box.com/s/4qrm3exuzuvqv9oi0r9a1ugab6zjneki

    Hummer https://app.box.com/s/x1mynr6gq83txoc9sclaiqv2b2fwr2do

    Stryker https://app.box.com/s/o8li17ip0h7kipzxwdd453pfjawtae0f

    M1200 https://app.box.com/s/ovr7njqmkgkfu2kzzqdhbrgcj3m7klfb

    M1200 vs-17 optional https://app.box.com/s/p85dsi2ch14t6sf2pi379lmzccm7u3p2

    M1200 vehicle names add on https://app.box.com/s/wwnd6d7zhfhox0h7ftya89575i8s2e95

    M1064A3 https://app.box.com/s/az2ub7qlnxz8549uc14n7vw0ok91b8ti

    LMTV https://app.box.com/s/59oj65e8um3hbncv23exicb4w5f31h9a

     

    Please scroll this thread to find previews.

     

    Top downloader is: Abrams - 127 downloads, followed by Bradley 118. 

     

    Thanks for all of these, Kieme - really improves the game!

     

    Will you be reworking the American infantry units as well? (Adding dirt, sharpening, etc. etc.)

  3. "..infantry that doesn't run in single file, can keep spacing(Seriously they are always like 4 feet apart instead of 8-10ish...situation dictates) and can use formations. In a game where individual soldiers can spot enemys while others in their squad can't this is a freaking must. We have formations for this very reason."

     

    This! Definitely stressful when there are mortars and precision artillery strikes abound...

     

    Re: SOF, why not just up the skill/motivation/leadership modifiers on specific units (LRS Teams/Scout Teams) to simulate Rangers/SF units? Add coyote brown gear to visually differentiate those troops from the regular line troops.

  4. You don't have to be precise when saturating an area. There are quite a few success/horror stories about Grads in the real life conflict. So, they are being used successfully.

     

    As for counter battery fire, like with any other artillery piece, you fire and reposition.

     

    Yeah, that makes perfect sense. My point was that many Grads firing at once make for a really big target for anyone on the opposing force.

     

    In a perfect world, "grid removers" are neutralized before they get in the fight...

  5. On the flip side, can't imagine a division of grads salvoing wouldn't be a division of grads for very much longer -- counter battery fire would be on them like white on rice, not to mention US/NATO air assets.

     

    That said, and I'm not expert on soviet-era weapons systems, but a grad is essentially a modern katyusha? not exactly a precision weapon.

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