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DimitrisWS

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Posts posted by DimitrisWS

  1. While CMANO boasts to be the most realistic I think it has a huge flaw in that boast. There are no morale, experience or training factors involved. A flight of F-16's from a third rate country pretty much behaves and fights like a flight of F-16s from a first rate country.

    This is incorrect.

    Command has a large number of settings that define how a unit will perform irrespective of its hardware, from proficiency levels to specific Doctrine & RoE settings (fire discipline, EMCON, use standoff or not, engage targets or opportunity or not etc. etc.) to mission-specific options (e.g. stick strictly within assigned area or go free-roaming etc.).

    For example you can have an Iraqi-91 AD unit and a Serbian-99 AD unit equipped with exactly the same kit (export SA-6 battery) and if you configure these "soft" factors accordingly, you will notice a drastic difference in their combat performance.

    The only individual soft factor currently missing is morale, which is currently co-factored in with proficiency.

    The weapons modeling is impressive, but the training, experience, motivation and morale of the people who operate the weapons makes or breaks a military.

    Agreed.

    I hear the ground component needs some work too.

    This is true, as the focus is on air & naval ops. I elaborated on this here: http://forums.sufficientvelocity.com/threads/poaw-commands-modern-air-and-naval-operations.230/page-43#post-1480154

    Thanks.

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