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MacEwan

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Posts posted by MacEwan

  1. Let us recall in WWII the US tank force was positively butchered on the battlefield, though we won the war the US tank command came out of the war thoroughly demoralized. The French tank force had been positively butchered at the start of the war too. And the Russians got slaughtered, and eventually so did the Germans. Go to the 1973 war, the Israeli tank force got butchered. The US had to draw from its own warfighting stock to resupply Israel with tanks during the war. In the Kuwait war the Iraqis got butchered. So tanks being left smoldering heaps on the battlefield is more the rule than the exception. The usual way war works is you hope you achieve victory before all you men and material are used up. The concept of minimal casualties/max protection while fighting a war is a relatively recent phenomenon.

    This is very true, and the only reason there is a "minimal casualties/max protection" mentality developed in recent years is because of low intensity conflicts. We haven't had a good 'ol fashioned high intensity conventional war in modern times yet.

  2. User Interface

    •Three different sets of camera controls; Standard (traditional), First Person Shooter, and Real Time Strategy

    •Optional graphical Command and Control link tracing

    •KIAs are shown in the Soldier/Crew Panels to track soldiers lost during the game

    •Option to disable music separate from other game sounds

    Am I misunderstanding this or does it mean that units that are KIA will stay in the soldier/crew panel during a game instead of disappearing once "buddy aid" has been performed? Because after buddy aid my units are still disappearing off of the soldier/crew panel.

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