skogtroll
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Posts posted by skogtroll
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I hope you're right:). I'm waiting for early WWII CM.
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Nitouche and Baneman +1. That would be great, but I don't think it is possible. I believe that most of CM players aren't interested in this theatre of war or are more interested in e.g. US vs. Japan war on Pacific. IMO this can be economical suicide for BF. Personally I could pay double price for this two campaigns:D.
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I hope so, anyway there is a thread where you can see some pics of them!
http://www.battlefront.com/community/showthread.php?t=100678&page=16
Wow! Looks very well:). Can't wait to get this in my hands. I hope BF add any models of manor houses to the game. With textures like that ones this should be great. Greetings from Poland.
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I believe patboy is working on modular buildings, I'll let him take care of those. I've done 3 of the 8 barns, so if I release anything after these, it will be the barns.
I hope his mod will be equally awesome . Great work!
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Wow, wow, wow! Any chance for modular buildings?
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I don't think it's possible, but +1 for this. There should be any manor building in this game (manor made of modular building looks not very good).
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I'm working on Tracy-Bocage area (it is near Villiers-Bocage).
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That's an interesting opinion. Do you have any examples of infantry divisions deploying the Normandy with a (sfl.) strength even remotely close to that?
I checked this. According to K.St.N. from I April 1944 there was 31 TD's in Panzerjäger-Abteilung (JagdPz IV and Stugs). I don't have any examples know because I have only a little time and I don't have time to search. I find only this: http://panzerjaeger-info.fuehr-online.de/html/WH2.html
Personally I don't think that this kind of units have ever so many vehicles that in K.St.N., especially in infantry divisions. I didn't heard about case like this. Even if, there was a mix of marders, stugs, JPzs and towed guns.
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http://www.wwiidaybyday.com/kstn/kstn1148d1nov43.htm
I don't know if this K.St.N. is proper for the Normandy but I think it very similar.
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I have just found this (a few post below) : http://www.wehrmacht-awards.com/forums/showthread.php?t=11127
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You should check this: http://www.ospreypublishing.com/store/Panzer-Divisions-1944%E2%80%9345_9781846034060
This book isn't very precise but should help you a little. I can't find a site where German TOE's was shown graphically, but I still searching.
What mean standard strength? IMO Panzerjäger-Abteilung should have about 45 Marders or other TD + other vehicles. However in practise this was a very rare situation.
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Yes you are right. You are really kind kind of man.
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Tab? I think it is ctrl.
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Sburke but actually he is right . I'm sometimes wondering if BF was planning return to WWII? Maybe they want to create next modern game? Dunno.
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Two years? Wow that should be a hellfire:D.
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Hi and welcome to the forum.
Yes, but mainly from vehicles. BFC has stated that the programming and testing time required to get this to work right was considered better spent in other areas. It is strongly hinted that it will make its way into the game eventually.
Michael
It's still funny:D. There aren't flame's because there weren't in the SF:P.
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Interesting:). I am wondering what "new Game Family" phrase really means. Well we will see. My kingdom for modder tools (after last module of course:)!.
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Generally, modules aren't intended to add new "gameplay" features, so even though I've not got it myself, I'm pretty confident CW won't be fixing anything like Cover Armour Arcs, and the earliest we'll see any sort of changes like that will be the Bulge title, which will have engine and, apparently, interface changes.
So my adventures with CM:BfN ends here? It is time to find new game:P. Did anyone from BF said that the Bulge will have a new engine? If didn't I don't think that this will change.
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At this point, I've mostly learned to compensate for the lack of a Cover Armor Arc command via careful placement, creative use of regular Cover Arcs, Pause, Face and Hide commands, etc.
I personally hate enforced substitutes like this. This not a game breaker okey, but I probably will not buy a CW module before I see the next modules fix some things:(.
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I think game should add insignia on the vehicle like in IL 2:). You only choose an unit.
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Womble my be right:). But this is a little disappointing. I think mortars should be a little less accurate and powerful, but maybe I'm wrong.
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Sorry I was thinking that the organisation is similar to panzergenadiers. You must keep them within command range of battalion hg or company hq. I can also use them only to direct fire:P. CP does this non-stop. Does he ever use indirect fire from on map mortars?
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I was reading about this once. I don't remember where. But it isn't implement in game.
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Yes but I think this shouldn't be very difficult for BF to fix this or make some improvement. I hope they will do it and do wall:).
Cool movie
in Combat Mission Fortress Italy
Posted
I can only say "wow"!