zhengwei0
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Posts posted by zhengwei0
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There is SO much programming talent in East Europe and Russia. You guys are astounding.
Have you fellows ever thought about reviving the Combat Missions project that would revive the CM1 series?
All we've ever wanted was a system to create an operational/strategic "shell" for the tactical CM1 games that would act as a scenario generator.
Sadly, the original developers got waaaay over their heads in attempting to produce a standalone operational game with its own AI etc - it was a much too ambitious effort and collapsed under its own weight.hytuty
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There is SO much programming talent in East Europe and Russia. You guys are astounding.
Have you fellows ever thought about reviving the Combat Missions project that would revive the CM1 series?
All we've ever wanted was a system to create an operational/strategic "shell" for the tactical CM1 games that would act as a scenario generator.
Sadly, the original developers got waaaay over their heads in attempting to produce a standalone operational game with its own AI etc - it was a much too ambitious effort and collapsed under its own weight.gfytu
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There is SO much programming talent in East Europe and Russia. You guys are astounding.
Have you fellows ever thought about reviving the Combat Missions project that would revive the CM1 series?
All we've ever wanted was a system to create an operational/strategic "shell" for the tactical CM1 games that would act as a scenario generator.
Sadly, the original developers got waaaay over their heads in attempting to produce a standalone operational game with its own AI etc - it was a much too ambitious effort and collapsed under its own weight.dgfyrtuy
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There is SO much programming talent in East Europe and Russia. You guys are astounding.
Have you fellows ever thought about reviving the Combat Missions project that would revive the CM1 series?
All we've ever wanted was a system to create an operational/strategic "shell" for the tactical CM1 games that would act as a scenario generator.
Sadly, the original developers got waaaay over their heads in attempting to produce a standalone operational game with its own AI etc - it was a much too ambitious effort and collapsed under its own weight.tuytu
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There is SO much programming talent in East Europe and Russia. You guys are astounding.
Have you fellows ever thought about reviving the Combat Missions project that would revive the CM1 series?
All we've ever wanted was a system to create an operational/strategic "shell" for the tactical CM1 games that would act as a scenario generator.
Sadly, the original developers got waaaay over their heads in attempting to produce a standalone operational game with its own AI etc - it was a much too ambitious effort and collapsed under its own weight.hjuyi
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There is SO much programming talent in East Europe and Russia. You guys are astounding.
Have you fellows ever thought about reviving the Combat Missions project that would revive the CM1 series?
All we've ever wanted was a system to create an operational/strategic "shell" for the tactical CM1 games that would act as a scenario generator.
Sadly, the original developers got waaaay over their heads in attempting to produce a standalone operational game with its own AI etc - it was a much too ambitious effort and collapsed under its own weight.tytuyi
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There is SO much programming talent in East Europe and Russia. You guys are astounding.
Have you fellows ever thought about reviving the Combat Missions project that would revive the CM1 series?
All we've ever wanted was a system to create an operational/strategic "shell" for the tactical CM1 games that would act as a scenario generator.
Sadly, the original developers got waaaay over their heads in attempting to produce a standalone operational game with its own AI etc - it was a much too ambitious effort and collapsed under its own weight.fyrtuy
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There is SO much programming talent in East Europe and Russia. You guys are astounding.
Have you fellows ever thought about reviving the Combat Missions project that would revive the CM1 series?
All we've ever wanted was a system to create an operational/strategic "shell" for the tactical CM1 games that would act as a scenario generator.
Sadly, the original developers got waaaay over their heads in attempting to produce a standalone operational game with its own AI etc - it was a much too ambitious effort and collapsed under its own weight.ytiuyoi
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There is SO much programming talent in East Europe and Russia. You guys are astounding.
Have you fellows ever thought about reviving the Combat Missions project that would revive the CM1 series?
All we've ever wanted was a system to create an operational/strategic "shell" for the tactical CM1 games that would act as a scenario generator.
Sadly, the original developers got waaaay over their heads in attempting to produce a standalone operational game with its own AI etc - it was a much too ambitious effort and collapsed under its own weight.frtggry
An open letter from russian-speaking community
in Combat Mission Shock Force 1
Posted
There is SO much programming talent in East Europe and Russia. You guys are astounding.
Have you fellows ever thought about reviving the Combat Missions project that would revive the CM1 series?
All we've ever wanted was a system to create an operational/strategic "shell" for the tactical CM1 games that would act as a scenario generator.
Sadly, the original developers got waaaay over their heads in attempting to produce a standalone operational game with its own AI etc - it was a much too ambitious effort and collapsed under its own weight.gfjtyi