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boudi

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Posts posted by boudi

  1. Hello Hubert,

    I'm sorry i think not. I'm not a computer programmer of course, but i know a little bit the Ageod and Paradox's video games, and for these two games it's a 2D engine.

    I know a little bit Pocus, the Ageod's developpement team manager, he lives at Lyon (France) , 45 miles from my home, i played few PBEM with him, Ageod's american civil war is developped with a Delphi 2D engine.

    Paradox Interactive had developped a 3D engine only with Europa Universalis III, not before.

    Another exemple : Fraps works fine with Gary Grigsby's World at war a world divided edited by Matrix Games. 2D engine too.

    But, for an opposite exemple, Fraps works fine too with Combat Mission From Barbarossa to Berlin (CMBB) (Battlefront.com) , 3D engine. :)

    Looks my Youtube webpage : http://www.youtube.com/user/boudi001?feature=mhum

    I'm playing 3 PBEM with SC GC, one inclused with AAR.

    http://www.leqg.org/forum/viewtopic.php?f=77&t=11169

    It would be better, if i could use Youtube for a video AAR , i bought a home studio software, but unfortunatly the first step, using fraps, don't works.

    it would be a little free advertissment for the game too. :)

    I read on the Fraps website this :

    "Fraps is a universal Windows application that can be used with games using DirectX or OpenGL graphic technology."

    DirectX or OpenGL could be the problem ?

  2. Just one another question, please.

    The manual explain how Intelligence works with the recherh formula

    modified research formula, using the enemy research bonus and intelligence modifier:

    "The enemy intelligence modifier". Ok, but wich ennemy ?

    By exemple, if UK has 0 level in intelligence and USA has 3 in 1942 (both are in war against Japan) wich penalty will be applied to Japan in the formula ??? 0 ? 3 ?

  3. I suggest now 6 interesting tables, about the R&D for all countries. It's the last 57st turn of the game.

    Remember that when you have a full budget and no tech discovered, you cannot invest more MPP. By exemple, R&D US budget was full all long the game (1325MPP) and Soviet Union too (600 MPP).

    1st: China. Not very important because China become quickly out of game. For information, China discovered 4 levels techs : 2 in infantry weapons, 2 in antiaircrafts guns. Forget China. (Edit : cannot post the screenshot of China, because Battlefront website rules, max 5 screenshots)

    2nd: UK. 1325 MPP spent, 12x100 and 1x125 levels techs discovered. UK was not all long the time with the R&D budget max, because UK need to renforce their ships and planes hits by U-Boots or germans planes, and defense of Egypt needs MPP too.

    gcs002.jpg

    3rd : USA. The worst. Only 2350 MPP spent, 11x100 and 10x125. 21 levels discovered. Average= 41 MPP per turn, = (41/1325)=3% of the budget max.

    gcs004.jpg

    4st SU. 975 MPP spent, 6x100 and 3x125. Average per turn = 975/57=17, 2,8% of budget max.

    gcs005.jpg

    5st, Germany. 3725 MPP spent, 21x100 and 13x125. Average/turn=65, 8,7% of the budget max.

    gcs006.jpg

    6st, Japan.2600MPP spent (more than USA ! ) , 21x100 and 4x125. Average/turn=46, 7% of the budget max.

    gcs007j.jpg

    During 57 turns, Axis discovered 59 techs levels, Allies 43. But 43 for 3 countries (average 14,3) Axis 59 for only two (average 29,5).

    In this conditions, the game becomes more and more unbalanced.

  4. Hi,

    I think that the Research and developpment suffer a large problem.

    For discovering a next level you need, first one, invest MPP,

    second, you need chance.

    Chance is the problem.

    I played a multiplayer game, as allies, i have to stop it after the fall of Moscow, december 1943.

    Germans have Tank level 5 since.... 1942. They have fighters level 3.

    In the same time, soviet tanks stay level 2, since 1939.

    USA, with their 1350 MMP invested in Research and developpment, have in december 1943 :

    Infantry, (anti infantry weapons, anti tanks weapons ) level 0

    Motorization : level 0

    Tanks : level zero

    Fighters : level 1

    Never techs were launched. The US army was the 1917 sherman's expeditionnary corps in decembrer 1943.

    Soviets army fight with sticks and stones.

    Every attacks of a german tank gives a soviet army destroyed = 4 or 5 soviets army destroyed per turn.

    I think that the chance condition in order to have a next level is a bad idea. Money and delay suffice.

    I was only a Punching bag for my opponent since 1939, not very enjoyed by my game.

    IMHO.

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