Jorissimo
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Posts posted by Jorissimo
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Thanks for the feedback.
Yeah, I am being a little bit gunshy with the AI right now. One of my concerns was that the Human player could out-maneuver the AI in terms of foreign relations. For example, being able to consistently play two AI's off of each other. So, I've been a little slow in opening up all the options with the AI to avoid exploits.
You should be able to play two off of each other. I mean, that's the whole point of diplomacy. Look at a game like civilization. It's not a problem there. I'm in a game where I gave the Japanese a lot of iron i exchange for very little oil, I gave them a city, and I even declared war on their enemies. Now they're at 84%, but they won't do anything for me. I mean, if you really go for it, and you get something back, like an alliance or map information, then it isn't an exploit, is it?
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I don't know if this was mentioned before, but I think it would be better if you could make open borders agreements with others.
Bombing resources
in Empires of Steel
Posted
Speaking about bombing, it would be nice if a city's population would slowly grow back after being bombed, or after food shortage.